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Combat Game |
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| Oct2-10, 12:17 PM | #1 |
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Combat Game![]() Which one would you choose and why? Math would probably be a good way to explain your choices. |
| Oct2-10, 12:17 PM | #2 |
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Sorry, forgot to resize
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| Oct3-10, 02:36 AM | #3 |
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I think i would go in for the green sword because many attacks per minute
total damage(considering all hits) = 180 * 50 =9000 which is max in the group. The speed also gives the opponent less chance to dodge. For the armour ... blue one would be my choice. |
| Oct3-10, 11:14 AM | #4 |
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Combat Game
I don't want to type everything I did, but taking into account critical hit percentage and multipliers, I got:
if x = crit chance (decimal), c = crit multiplier (integer) xc > 5/7 then the red sword is better. But, then I realized I had to take into account dodges and got lazy. |
| Oct3-10, 11:16 AM | #5 |
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Btw, I meant to put this in the brainteasers section because of the math component.
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| Apr14-11, 05:42 AM | #6 |
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thank for sharing about this game..
A game like Oni with a story but not like mortal combat or virtual fighter. A game that can be played in PC. |
| Apr15-11, 02:38 PM | #7 |
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Definitely the dodge, because later in the game, the percentage of total damage which will be absorbed by a static reduction will get lower.
Of course, I would also need to know the damage scale of the game (what numbers are we working with). Also, the green sword because static damage increases are quite common (and it is also useful if special skill activation is concurrent with your next hit). |
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