Draw Acceleration Vectors for Constant Velocity Diagram

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Homework Help Overview

The discussion revolves around drawing acceleration vectors in a diagram depicting a car's motion, where the velocity is stated to be constant. Participants are exploring the implications of constant velocity on acceleration, particularly in the context of straight and curved paths.

Discussion Character

  • Conceptual clarification, Assumption checking

Approaches and Questions Raised

  • Participants are questioning the direction of acceleration on straight paths versus corners, with some discussing the relationship between velocity and acceleration in uniform circular motion. There is uncertainty about whether acceleration vectors exist at specific points when velocity is constant.

Discussion Status

The discussion is ongoing, with participants providing insights into the nature of acceleration in different scenarios. Some have offered guidance on the relationship between force and acceleration, while others are clarifying their understanding of the concepts involved.

Contextual Notes

There is mention of external forces acting on the car, which may influence the discussion about acceleration. The original poster's question about the presence of acceleration vectors at certain points remains a point of exploration.

UrbanXrisis
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I need to draw the acceleration vectors for the following diagram:
http://home.earthlink.net/~urban-xrisis/phy001.gif

The velocity is constant.
I have already got some, but what if the acceleration constant? Like when the car is going straight without turning?
 
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well, what direction is the acceleration toward on the straight aways? what direction is the acceleration on the corner's.

if that is your velocity on the corner's, i think you're mistaken. the velocity is tangential to the curve in uniform circular motion. this means that your velocity at the very edge of the circle is directed down and up.

think about the momentum principle

dp = Fnet * dt

with both vectors, it's saying that the change in momentum, or acceleration, is pointing the same direction that the force is pointing.

i hope that helps and i addressed the right issue correctly!
 
I'm not quite sure I understand what you're saying. I know that the velocity vector is tangent to the circle, but I'm looking for acceleration vectors. On the circle, the acceleration is inwards, towards the center of the circle (centripetal acceleration). However, on the side where the car is going straight, there is not acceleration, the velocity is constant. So my question is, would there even be acceleration vectors at points 2 and 4?
 
UrbanXrisis said:
I'm not quite sure I understand what you're saying. I know that the velocity vector is tangent to the circle, but I'm looking for acceleration vectors. On the circle, the acceleration is inwards, towards the center of the circle (centripetal acceleration). However, on the side where the car is going straight, there is not acceleration, the velocity is constant. So my question is, would there even be acceleration vectors at points 2 and 4?

if there is no net force acting on the car (ie its not accelerating), then there is no change in momentum, thus no vector. point 2, to me, looks like it's part of the circular section. in that case i would think that the acceleration vector points towards the center of the semicircle.

sorry, i thought you were saying those were velocity vectors that you had drawn in!

edit: keep in mind that there are external forces working on the car, which you may or may not want to include in your system. if no force is applied by the car to the track, it will actually be accelerating in the negative direction.
 
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