Collision response between two objects

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  • Thread starter Thread starter Nils Schneider
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    Collision Response
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SUMMARY

The discussion focuses on simulating collision responses between two objects in a game environment. Key concepts include conservation of linear momentum and the need for specific formulas to calculate new speeds and rotations post-collision. Users are encouraged to utilize MATLAB for modeling such collisions, particularly in 2D scenarios. The conversation highlights the importance of understanding physics principles to effectively implement collision dynamics in game development.

PREREQUISITES
  • Understanding of conservation of linear momentum
  • Familiarity with basic physics concepts such as mass, velocity, and rotation
  • Proficiency in MATLAB for simulation and modeling
  • Knowledge of collision detection algorithms
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  • Research "MATLAB collision simulation techniques"
  • Study "Physics of collisions in game development"
  • Learn about "Rotational dynamics and angular momentum"
  • Explore "2D physics engines like Box2D for collision response"
USEFUL FOR

Game developers, physics simulation engineers, and anyone interested in implementing realistic collision responses in interactive environments.

Nils Schneider
Hello users,

I'm working on a game at the moment which needs some physics. I try to simulate two objects at the moment that are colliding in the air. I know the mass of both objects, the mass center point, the collision point, their current rotation and their current speed etc, all I need ( I think ).
But I don't know how to figure out what will be the new speeds of both objects and their new rotations.
Does someone know a good link where I can read something about it. I think my knowledge of math should be good enough to program a solution for it if I only know the right formulas. I've read already something about F, a, v, m and all that stuff and I know the basics, but I don't know where to use which formula. Any hints would be great.

Thanks!

Nils
 
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Hey Nils,

I had to write a program which modeled the collision of a rotating 'barbell' and a surface.

If you know how to speak MATLAB, I'll be more than happy to send it to you. It's only 2D, and it doesn't include any friction effects, but it could help get you started.
 

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