|Dec12-11, 01:51 PM||#1|
Textbook for physics programming
Can anyone recommend me a textbook that teaches you how to write simple physics models? I would like to take everything I learned this year in physics 1 and create a program for it since I'm also a comp sci major.
This is the best one I found so far but I'm not sure if it's exactly what I need.
|Dec14-11, 04:45 PM||#2|
Do you have a programming language preference?
If you are also a computer science major and have experience programming, you may want to pick a book that skips basic programming concepts, and is more about general algorithms. For example, the book you linked to is nearly half about basic C++! That may be a waste of time if you have already had a basic programming course.
|Dec14-11, 04:57 PM||#3|
Someone recommended me Physics for Game Developers. It looks pretty good too, just what I wanted (basic graphic mechanics), but apparently it doesn't actually teach C++.
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