What is gamma for an object with speed B = 0.1?

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SUMMARY

The discussion focuses on calculating the Lorentz factor, gamma, for an object moving at a speed of B = 0.1. The formula used is gamma = 1/sqrt(1-B^2), resulting in a gamma value of approximately 1.005. Additionally, the discussion addresses the relativistic velocity addition formula for determining the speed of a car observed from different inertial frames, yielding a speed of approximately 0.1. Lastly, the area of a coil is calculated to solve for the minimum angular frequency, omega, which is approximately 4.8x10^15 radians/second.

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  • Understanding of special relativity concepts, specifically gamma and beta.
  • Familiarity with the formula for relativistic velocity addition: v'=(v+u)/(1+vu/c^2).
  • Knowledge of phase difference calculations in wave mechanics.
  • Basic geometry for calculating the area of a coil.
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  • Study the implications of the Lorentz factor in special relativity.
  • Explore advanced applications of the relativistic velocity addition formula.
  • Learn about phase difference in wave mechanics and its applications in physics.
  • Investigate the relationship between angular frequency and wave properties.
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Students of physics, particularly those studying special relativity, as well as educators and anyone interested in the mathematical foundations of relativistic motion and wave mechanics.

dranger35
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Hey I was given 3 problems for homework, I just need help on some and the others I want to make sure i did it right.

Problem 1: What is gamma for an object with speed B = 0.1?

Problem 2: You are at rest, and see me as moving with a speed of
B = 0.05. I see a car moving with a speed of B = 0.05. How fast do
you measure the car to be moving? In particular, how much
different is the car's speed from B = 0.1?

Problem 3: Assume that you can measure the phase difference to 1 degree.
What is the minimum w(omega) that you can measure? Assume light with
a wave length of 1000 nm, and a 0.1 m2 coil with 1000 loops.


for 1 I know gamma=1/sq. root(1-B^2). Now is that all you do, because it just seems to easy.

for 2 I 'm not sure how to start it

for 3 I know difference in phase= 8(pi)(Area)(3 of loops)(omega) /c(wavelength) , but how do i find the area?
 
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Problem 1: Dead simple. Just look at the definitions of gamma and beta. The object's velocity is 0.1c, or one-tenth the speed of light. How do I know? Because [itex]\beta[/itex] is defined as the ratio of an object's speed to the speed of light: v/c = 0.1c/c = 0.1. Now tell me? What is the factor gamma, and why is it important? (This is an integral part of special relativity here. If you can't do this problem right away without even thinking about it, then I'd recommend reviewing the def'ns of gamma and beta). *EDIT* Oh...you did do the problem without thinking about it too much. Good! :smile: Well then, to answer your question, yes, the problem really is that easy...a matter of simple substitution. But I want to re-emphasize that you make sure you know what these factors mean.

Problem 2: Start like this. You're "at rest". (Why did I put this in quotes? :wink: ) Call your inertial frame of reference S. You see me moving at beta = 0.05. So, call my inertial frame of reference S'. I (and my frame) am therefore moving at v' = 0.05c relative to you. Now you see another car, also moving at 0.05c (call this velocity: u). So u relative to you is 0.05c. What is u' (relative to me?) i.e, if the velocity u is 0.05c in the S frame, how do I calculate this velocity as measured in the S' frame? (u').

Problem 3 seems to be worded too vaguely for me, at least, to figure out what's going on.
 


For problem 1, yes, you are correct. To find gamma for an object with speed B=0.1, you would simply plug in 0.1 for B in the equation gamma=1/sq. root(1-B^2). So in this case, gamma would be approximately 1.005.

For problem 2, we can use the formula for velocity addition in special relativity: v'=(v+u)/(1+vu/c^2), where v is the velocity of the car as measured by you, u is the velocity of the car as measured by me, and c is the speed of light. Since both of our velocities are 0.05, we can plug these values in to get v'=(0.05+0.05)/(1+0.05*0.05/1)=0.099975. So the speed of the car as measured by you would be approximately 0.1, which is the same as B=0.1.

For problem 3, the area of the coil can be found by multiplying the length of the coil (0.1m) by the number of loops (1000), giving us an area of 0.1 m^2. Plugging this into the formula for difference in phase, we get difference in phase= 8(pi)(0.1 m^2)(1000 loops)(omega)/c(1000 nm). To find the minimum w(omega) that can be measured, we can set the difference in phase to 1 degree (since that is the smallest unit we can measure) and solve for w. This would give us a minimum w(omega) of approximately 4.8x10^15 radians/second.
 

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