Projectile Motion in 2D: Solving for Unknown Angles and Speeds

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Homework Help Overview

The discussion revolves around projectile motion in two dimensions, specifically focusing on calculating unknown angles and speeds in scenarios involving horizontal and angled launches. Participants present problems related to archery and long jump physics, seeking assistance in setting up their equations and understanding the relationships between variables.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the need to analyze the problems by separating horizontal and vertical components. Some suggest creating tables to organize the variables and equations for each dimension. Others express confusion about how to apply similar equations to different unknowns and question the completeness of their setups.

Discussion Status

Several participants have provided guidance on how to approach the problems, including drawing diagrams and breaking down the motion into components. However, there is a lack of explicit consensus on the best method to proceed, as some participants continue to express uncertainty about their understanding and the application of the equations.

Contextual Notes

Participants mention feeling that some information may be missing or that they are unsure about the assumptions underlying their problems. There are also references to specific equations and relationships that are not fully resolved, indicating ongoing exploration of the concepts involved.

dragon513
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Hello there : )
I'm new to this forum and I will probably be a regular because I alwasy get stuck on one or two questions from homework ^^;

Well, I have two questions for now.

Q1. William Tell must split the apple atop his son's head from a distance of 27m. When William aims directly at the apple, the arrow is horizontal. At what angle must he aim it to hit the apple if the arrow travels at a speed of 35m/s?

Q2. An athlete executing a long jump leaves the ground at a 28.0 degree angle and travel 7.80m. What was the takeoff speed?
In both cases, I don't know where to start from. It seems some thing is missing (which is highly unlikely).

Help will be greatly appreciated!
 
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Q1 is, to all intents and purposes , identical with this problem.

In Q1, you have distance, angle and take-off speed, with angle as the unknown.

In Q2, you have distance, angle and take-off speed, with take-off speed as the unknown.
Use the exact same eqns as you used for Q1, but solve them for a different unknown.
 
First of all make a draw.
Than ankyze each dimension seperatly. Do it in a table with x and y in the header.
Here is an example of the beginging of the table.

Code:
_X______|_____Y__
V=const.| [tex]V=V_0+at[/tex]
a=0     |a=-g
.       |.
.       |.
.       |.
After you do so, find in the the equations that will help you slove the problem
 
Alkhimey said:
First of all make a draw.
Than ankyze each dimension seperatly. Do it in a table with x and y in the header.
Here is an example of the beginging of the table.

Code:
_X______|_____Y__
V=const.| [tex]V=V_0+at[/tex]
a=0     |a=-g
.       |.
.       |.
.       |.
After you do so, find in the the equations that will help you slove the problem

Thank you both of you for such a quick replies.
However, I'm not quite sure if I'm following your instruction.

For Q1.
I checked out the similar problem, but can't seem to get any furher than this:
0 = sin(theta)35 - 9.8*t which gives me the half of the traveling time.
Well, as for the xy table, I'm don't think I understnad how it works +_+
Sorry...^^; I tried!
Wel, thank you very much for your help and I will check this forum out in a few hours again.
Good day.
 
Step by step drawing
Draw the Y axis and the X axis
find the point (27, 0)
Draw a line between (0,0) and (27,0)
Draw half a circle with this line as diameter.
Draw the speed:
The speed is a vector tangent to the circle at (0,0).
The angle [tex]\alpha[/tex] between the speed and the X axis is the angle we are looking for.
Break the speed apart, to find the "real speed at each axis"
The speed at the X axis is V*cos alpha [tex]V_x=V\cos \alpha[/tex]

The speed at the Y axis is V* sin alpha [tex]V_y_0=V\sin \alpha[/tex]

At this stage make a table with the following fields for each axis:
[tex]\sum F[/tex]
a
V
X
t (equal for both axis)

Fill the table with equatations and you will be able to see the answer .
Or you can use this quotation:

[tex]S=\frac{V^2\sin 2\alpha}{g}[/tex]
(S is the distance)
 
Last edited:
dragon513 said:
...
For Q1.
I checked out the similar problem, but can't seem to get any furher than this:
0 = sin(theta)35 - 9.8*t which gives me the half of the traveling time.
...
Well, you've done half the work.
You got an eqn for movement in the vertical direction.
Now do the same and work out an eqn for movement in the horizontal direction.
When you compare these two eqns with each other, will you be able to work out the answer ?
 
i have a similar problem, tried and tried and just can't get it

A cannon shoots at 400m/s towards a target 400m high and 15000m away from it, what angles must the cannon be at?

this is a kinematics question i have for homework and just don't know where to turn to. i tried with the equations but seem to always have something missing... i keep getting one equation with T and Sin(theta) or one with T and Cos(theta),, 2 equations 3 missing numbers, don't know what to do??
 

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