hmmm i dun quite get what u mean...
lemme think on it awhile...
i can't do it in a normal way, because I am writing a program to do the simulation at real time, so I am pretty much constrained in how i represent my model...
thanks, E2
Hi! I would be extremely grateful if anyone could help me figure out this mess... I hadn't touched mechanics for too many years and I guessed i gotten myself a little confused...
I am trying to model a 3D needle/object in a virtual world... I have done the part on freebodies collision... but...