Recent content by gc36
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Graduate Why Does My Box Collision Fail When Not a Cube?
yes - that's what the relative contact position etc.. does -
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Graduate Why Does My Box Collision Fail When Not a Cube?
Hello I am programming a simple physics engine for a game. I am colliding a box with the 'floor' (inverseMass = 0). I detect the vertices of the box that collide with the floor, calculate the impulse required to get the box to bounce for each contact, and apply it to that contact. The...