Hi there thanks for your reply. Just to clarify the rays are approaching the object from the left. The small circles are lenses which totally transmit light, and the big thing absorbs light. The rays on the right are rays that would otherwise have been absorbed by the big circle, but have...
Hey guys first time poster.
I have written a 2D ray tracer in Mathematica. It's very basic, all it does is use Snell's law to trace ray refraction and very basic absorption. The set up is a central absorbing circle surrounded by circular lenses. The central circle is a perfect absorber, so if a...