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Kinematics within a simulation
Thanks, I see. I totally forgot that acceleration time t_a = 5s as is stated above.Therefore v_max = s / ( duration - 3). Thank you for your help :) @edit : Or to make it more general v_max = s / ( t_delta - 0.5* t_a - 0.5*t_b^2)- kosmopilot
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- Forum: Engineering and Comp Sci Homework Help
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Kinematics within a simulation
Homework Statement I'm simulating a warehouse (in Unity) where forklifts and other vehicles transport stuff from point A to point B. The routes are modeled as a graph with vertices and edges. Every transport is saved as a task in a backend system with the relevant data such as starting time...- kosmopilot
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- Accelerate Kinematic Kinematics Simulation Velocity
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- Forum: Engineering and Comp Sci Homework Help