When i simulate my example on some online calculators then vectors must look like this for my parameters
But my final vector after collision its going to wrong direction :(
Homework Statement
Hello I am trying to predict vector after collision of 2 ball in biliard. I am using angle-free representation formulas from wikipedia : https://wikimedia.org/api/rest_v1/media/math/render/svg/14d5feb68844edae9e31c9cb4a2197ee922e409cx1 and x2 are positions of balls, m1 and m2...