View Full Version : Graph reflections
Mentallic
Jun20-09, 05:15 AM
I know how to take the reflection of a graph in the y=x line, or more formally, finding the inverse function. All I really do is switch the x and y variables in the function.
e.g. y=x^2, x=y^2
I tried taking the same idea and extending it to a reflection in the y=mx line, m constant. But I encountered problems as such:
Take the function y=(x+1)^2, reflect it in the line y=2x or x=y/2
I tried using the same idea as before, so I substitute all x and y variables as such and this is the result:
y=(x+1)^2 : 2x=(y/2+1)^2
But when I graph both functions, it doesn't look correct. The new 'reflected' function looks much too fat/shallow.
Could someone please explain what I'm doing wrong. Where is my logic flawed here?
tiny-tim
Jun20-09, 01:10 PM
Hi Mentallic! :smile:
Your first transformation was
0 1
1 0
which is a reflection.
Your second transformation is
0 1/2
2 0
It leaves the line y = 2x invariant not because it is a reflection about that line, but because it is a reflection about y = x combined with a shear: :wink:
0 1
1 0
and
1/2 0
0 2
Mentallic
Jun20-09, 10:22 PM
Oh no, matrices. My worst enemy! I tried to learn them off the Massechusetts (spelling) videos on youtube, but failed miserably after a few lectures.
Is it possible to extend this explanation into another form other than matrices?
tiny-tim
Jun21-09, 04:47 AM
Oh no, matrices. My worst enemy! I tried to learn them off the Massechusetts (spelling) videos on youtube, but failed miserably after a few lectures.
Is it possible to extend this explanation into another form other than matrices?
ah … this is your chance to get a better understanding of matrices. :wink:
First, can you see that
3 0
0 3
is an expansion (everything gets 3 times bigger)?
Second,
3 0
0 1
stretches in the x-direction only (leaving the y coordinates the same),
and likewise
1 0
0 2
stretches in the y-direction only (leaving the x coordinates the same).
Finally,
3 0
0 2
is a shear, which stretches 3 times in the x-direction but only 2 times in the y-direction, and
0 3
2 0
is a reflection in the x = y line, combined with a shear.
Does that make sense? :smile:
Mentallic
Jun21-09, 04:56 AM
Surprisingly, yes :bugeye:
But this is how I learnt (if you can even call it that) matrices:
Excuse me for not using latex, as I don't know how to create matrices...
[a c] [e]
[b d] [f]
Is equivalent to: ax+cy=e and bx+dy=f
Now, as for all the matrices you've shown, I don't know what they're supposed to mean when they don't have the second 'box' next to them.
i.e.
3 0
0 3
this is equivalent to 3x and 3y? It doesn't make sense to me when they're not expressed as functions.
tiny-tim
Jun21-09, 05:15 AM
Excuse me for not using latex, as I don't know how to create matrices...
I do know how to :approve: …
but it takes so long I can't be bothered! :rolleyes:
But this is how I learnt (if you can even call it that) matrices:
[a c] [e]
[b d] [f]
Is equivalent to: ax+cy=e and bx+dy=f
Nooo, that should be:
[a c] [x] = [e]
[b d] [y] = [f]
Now, as for all the matrices you've shown, I don't know what they're supposed to mean when they don't have the second 'box' next to them.
i.e.
3 0
0 3
this is equivalent to 3x and 3y? It doesn't make sense to me when they're not expressed as functions.
[3 0]
[0 3]
is (in algebra) a set of instructions,
and (in geometry) a transformation,
and it means that if you put a vector next to it:
[3 0] [2]
[0 3] [3]
then it converts that vector to another vector:
[3 0] [2] = [6]
[0 3] [3] = [9]
and similarly
[0 3]
[2 0]
is the rule that converts as follows:
[0 3] [2] = [9]
[2 0] [3] = [4]
So when you write a matrix on its own, it's a rule (like a computer program),
and you can put any "input" vector next to it, and get an "output" vector. :smile:
Mentallic
Jun21-09, 05:51 AM
omgosh :yuck:
Maybe I should go learn matrices for real this time... Be back in a bit after
i've acquired more knowledge on the topic :smile:
Mentallic
Jun21-09, 06:23 AM
In one last attempt, I tried reflecting y=(x+1)^2 in the line y=4x
This case is slightly different since the line now intersects the parabola at one point (1,4) and when I tried the same thing I did previously:
So I plotted 4x=(\frac{y}{4}+1)^2 and this parabola intersected the the line at the same point, which is consistent with the features of other functions being reflected in the y=x line. I guess they don't look like the same because they have been sheared as you said tiny-tim :smile:
Still, I need to learn these matrices as they keep popping up in the most awkward places and catch me off-guard.
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