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View Full Version : Shadow Ops: Red Mercury - world's first 64-bit game


hitssquad
Sep21-04, 12:54 PM
“AMD Athlon 64 technology is revolutionizing game design and, given the tremendous power and freedom AMD64 offers to our game designers, we are able to create scenes, physics, artificial intelligence, map sizes and graphics detail that we only dreamed of on 32-bit platforms,“ said Wim Stocks, executive vice president, sales and marketing at Atari. “Using 32-bit code alone, we were unable to offer THX 5.1 acoustic sound with every level of detail enabled and still maintain a playable game; with AMD64 64-bit technology we can now do that and much more.”
http://news.scotsman.com/latest.cfm?id=3525622

graphic7
Sep21-04, 04:18 PM
That's not the world's first 64 bit game. I've played a 3D-tetris clone on my SGI, that I *know* is compiled natively for 64bit.