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Adam
Aug19-03, 10:25 PM
I am to write an agent to play the game Gomoku, for an assignment. Does anyone know any basic rules/heuristics I might use?

Greg Bernhardt
Aug21-03, 01:46 PM
Does this help?

http://www.ai-forum.org/topic.asp?forum_id=1&topic_id=8035

Adam
Aug26-03, 09:16 PM
Thanks for the link.

So far I have done a search for my agent. It returns the best move from a brute force search. However, I have absolutely no idea how to write heuristics for it. Can anyone give me an example (for this game, five-in-a-row or connect-5) of a heuristics function in LISP/CLISP?