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adrimare
#3
Mar22-10, 11:11 AM
P: 33
My teacher said to forget about learning how to sketch, so that's out. Is the normal to the plane (1,0,0) then? So (0,4,0) and (0,0,-2) are both on the plane. How would I stick those points on a plane with a Cartesian equation of x=0, then? I need to get a D-value, which I can get from points, I know, but when the equation is 1x + 0y + 0z + D, would the intercepts kind of not really matter? The D-value would be 0, so the equation would be x=0, right? Or am I wrong about the normal again? Or am I supposed to be looking for the direction vector formed by the two intercepts and use that as my normal?