Virtual World Integration and Social Networking


by Greg Bernhardt
Tags: integration, networking, social, virtual, world
Greg Bernhardt
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#1
Feb23-10, 04:10 PM
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An interesting idea came up in my class last week about the future transportability of virtual world avatars into other virtual worlds. *For years this has been one of the elements of a utopian virtual future, where all avatars have property and free speech rights and they can all move back and forth between worlds. [...]

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Greg Bernhardt
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Feb23-10, 04:31 PM
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I think it would be at least useful to protect a username across games. There would likely need to be some sort of registry agency making sure people are up to date on their accounts. Something like http://www.openid.net for gaming.
brainstorm
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#3
Mar28-10, 07:14 PM
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I recently read that brand-name copyrights are not protected on search engines. That doesn't offer much hope for protection of Avatar names in different games.


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