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Showing that Lorentz transformations are the only ones possible |
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| Nov26-12, 04:51 AM | #103 |
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Showing that Lorentz transformations are the only ones possible |
| Nov26-12, 05:06 AM | #104 |
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But if you follow this path it is completely superfluous to prove anything about mapping straight lines to straight lines to get the most general transformation that does that and once you have it restrict it to the linear ones with a plausible physical assumption, since you are already starting with linear transformations. |
| Nov26-12, 06:22 AM | #105 |
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| Nov26-12, 06:46 AM | #106 |
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| Nov26-12, 06:55 AM | #107 |
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Given that space, the transformations that leave inertial coordinates invariant in the sense of SR first postulate must automatically be linear transformations, do you agree? Maybe this is not as obvious to see as I think, but I I think it is correct. |
| Nov26-12, 07:03 AM | #108 |
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| Nov26-12, 07:30 AM | #109 |
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*) This theorem is essentially "the fundamental theorem of affine geometry", stated in terms of vector spaces instead of affine spaces. $$\Lambda(v)=\frac{1}{\sqrt{1-Kv^2}}\begin{pmatrix}1 & -Kv\\ -v & 1\end{pmatrix}$$ is isomorphic to the restricted Lorentz group. There's nothing local about this. In fact, when K=1, this group is the restricted Lorentz group, and the isomorphism is the identity map. |
| Nov26-12, 08:00 AM | #110 |
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| Nov26-12, 08:18 AM | #111 |
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| Nov26-12, 11:12 AM | #112 |
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You wanted to prove that linear transformations are the only ones possible if one wants use rigorously the first postulate of SR, you bring a R^4 vector space because you consider natural the assumption that the space must be globally R^4, not just locally like in general manifolds, and in this space you need to perform matrix multiplications like:##T(x)=\Lambda x## that looks like a matrix product to me so we are starting with an R^4 vector space with an inner product structure, no? That is called a Euclidean structure IMO.
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| Nov26-12, 11:13 AM | #113 |
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Here's a web page that talks about how Einstein and others justified the linearity of the transformations, and the extra assumptions necessary to exclude linear fractional transformations: http://www.mathpages.com/home/kmath659/kmath659.htm
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| Nov26-12, 12:22 PM | #114 |
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* Spacetime is a structure with underlying set M. * We intend to use curves in M to represent motion. * There's a special set of curves in M that we can use to represent the motion of non-accelerating objects. * M can be bijectively mapped onto ℝ4. * A coordinate system on a subset ##U\subset M## is an injective map from U into ℝ4. * A global coordinate system on M is a coordinate system with domain M. * A global inertial coordinate system is a global coordinate system that takes the curves that represent non-accelerating motion to straight lines. * If x and y are global coordinate systems, then ##x\circ y^{-1}## represents a change of coordinates. I call these functions coordinate transformations. When both x and y are global inertial coordinate systems, I call ##x\circ y^{-1}## an inertial coordinate transformation. (I'm getting tired of saying "global" all the time). * These definitions imply that an inertial coordinate transformation is a bijection that takes straight lines to straight lines. * The fundamental theorem of affine geometry tells us that this implies that inertial coordinate transformations are affine maps. * This implies that an inertial coordinate transformation that takes 0 to 0 is linear. * The principle of relativity tells us among other things that the set of inertial coordinate transformations is a group. * This group has a subgroup G that consists of the proper and orthochronous inertial coordinate transformations that take 0 to 0. * We interpret the principle of relativity as imposing a number of other conditions on G. * Since the members of G are linear (we know this because they are affine and take 0 to 0), we can write an arbitrary member of G as a matrix. (This requires only a basis, not an inner product, and all vector spaces have a basis). * The conditions inspired by the principle of relativity determine a bunch of relationships between the components of that matrix. * Those relationships tell us that the group is either the restricted Galilean group without translations, or isomorphic to the restricted Lorentz group. (Restricted = proper and orthochronous). * This implies that the group of all inertial coordinate transformations is either the Galilean group or the Poincaré group. * We therefore define spacetime as a structure that has ℝ4 as the underlying set, and somehow singles out exactly one of these two groups as "special". * A nice way to define a structure that singles out the Poincaré group is to define spacetime as the pair (ℝ4,g), where g is a Lorentzian metric whose isometry group is the Poincaré group. * There's no equally nice way to handle the Galilean case. I think we either have to define spacetime as (ℝ4,G,g), where G is the Galilean group and G the metric on "space", or define it as a fiber bundle. (An ℝ3 bundle over ℝ, where each copy of ℝ3 is equipped with the Euclidean inner product). The former option is ugly. The latter is difficult to understand, unless you already understand fiber bundles of course. |
| Nov26-12, 01:38 PM | #115 |
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I'm given to understand that
dτ2=dt2-dx2 = dt'2-dx'2 when (t',x') are the Lorentz transformation of (t,x). Perhaps it's instructive to consider in what circumstances dτ should want to be considered invariant wrt to coordinate changes. Maybe those requirements are the driving force behind the necessity of the Lorentz transformations. For example, the most obvious use of dτ is in the calculation of the line integral, [tex]\int_{{\tau _0}}^\tau {d\tau '} = \tau - {\tau _0}[/tex] which is the length of a line measured in terms of segments marked off along the length of the line. Then, of course, we can always place this line in an arbitrarily oriented coordinate system and express τ in term of those coordinates. So the question is, when do we want to use the coordinates (t,x), and when would we want τ-τ0 to be invariant wrt to those coordinates? Usually, we specify a curve in space by parameterizing the space coordinates with an arbitrary variable, call it "t". But since the x and t coordinates are arbitrarily assigned, the length of the curve can depend on the (t,x) coordinates. But if you specify that the length of the curve is invariant, then this requires the Lorentz transformations between coordinate systems. But what requires the length of the curve to be invariant? Perhaps if we have a more fundamental requirement like [tex]\int_{{\tau _0}}^\tau {f(\tau - {\tau _0})d\tau } = a[/tex] this will require the length of τ-τ0 to be invariant wrt to coordinate changes in (t,x). For example, maybe [itex]{f(\tau - {\tau _0})}[/itex] might be a probability distribution along a path so that its integral along the path must be 1 in any coordinate system. Did I get this all right? I would appreciate comments. Thank you. |
| Nov26-12, 02:38 PM | #116 |
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| Nov26-12, 04:10 PM | #117 |
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| Nov27-12, 12:22 AM | #118 |
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Do we have a reason to include infinite-speed lines other than that we know what we want the final answer to be? *) Recall that the main reason why we need spacetime to include that special set of curves is that they (or at least some of them) are to represent the motions of "observers" that are minimally disturbed by what's being done to them. (An "observer" here is not necessarily conscious. It could be a measuring device). |
| Nov27-12, 01:39 AM | #119 |
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