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Transform a vector from Cartesian to Cylindrical coordinates |
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| Sep4-08, 11:30 PM | #1 |
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Transform a vector from Cartesian to Cylindrical coordinates
1. The problem statement, all variables and given/known data
Transform the vector below from Cartesian to Cylindrical coordinates: [tex]Q\,=\,\frac{\sqrt{x^2\,+\,y^2}}{\sqrt{x^2\,+\,y^2\,+\,z^2}}\,\hat{x}\,-\,\frac{y\,z}{x^2\,+\,y^2\,+\,z^2}\,\hat{z}[/tex] 2. Relevant equations Use these equations: [tex]A_{\rho}\,=\,\hat{\rho}\,\cdot\,\overrightarrow{A}\,=\,A_x\,cos\,\phi\, +\,A_y\,sin\,\phi[/tex] [tex]A_{\phi}\,=\,\hat{\phi}\,\cdot\,\overrightarrow{A}\,=\,-A_x\,sin\,\phi\,+\,A_y\,cos\,\phi[/tex] [tex]A_z\,=\,A_z[/tex] [tex]x\,=\,\rho\,cos\,\phi[/tex] [tex]y\,=\,\rho\,sin\,\phi[/tex] 3. The attempt at a solution [tex]Q_{\rho}\,=\,\frac{\sqrt{\left(\rho\,cos\,\phi\right)^2\,+\,\left(\rho\ ,\sin\,\phi\right)^2}}{\sqrt{\left(\rho\,cos\,\phi\right)^2\,+\,\left(\ rho\,\sin\,\phi\right)^2\,+\,z^2}}\,cos\,\phi[/tex] [tex]Q_{\rho}\,=\,\frac{\rho}{\sqrt{\rho^2\,+\,z^2}}\,cos\,\phi[/tex] [tex]Q_{\phi}\,=\,-\,\frac{\rho}{\sqrt{\rho^2\,+\,z^2}}\,sin\,\phi[/tex] [tex]Q_z\,=\,-\,\frac{z\,\rho\,sin\,\phi}{\rho^2\,+\,z^2}[/tex] Does the above look correct? |
| Sep5-08, 04:00 AM | #2 |
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Hi VinnyCee!
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| Sep5-08, 10:43 AM | #3 |
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Really? The equations for transforming from Cartesian to Cylindrical were given in the notes for the class in a matrix form and then solved out to a formula, the one below.
Here is a more detailed version for the [itex]\rho[/itex] coordinate transformation only: [tex]A_{\rho}\,=\,\hat{\rho}\,\cdot\,\overrightarrow{A} \,=\,\left(\hat{\rho}\,\cdot\,\hat{x}\right)\,A_x\,+\,\left(\hat{\rho}\ ,\cdot\,\hat{y}\right)\,A_y\,+\,\left(\hat{\rho}\,\cdot\,\hat{z}\right) \,A_z\,=\,A_x\,cos\,\phi\,+\,A_y\,sin\,\phi[/tex] Is that incorrect? If so, what is the correct way to transform from Cartesian to Cylindrical? I think the [itex]\phi[/itex] coordinate would be zero in this case since there is no y-component, right? |
| Sep5-08, 10:55 AM | #4 |
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Transform a vector from Cartesian to Cylindrical coordinatesHere you've included the Ax cos(phi) term, but forgot the Ay sin(phi) term |
| Sep5-08, 11:05 AM | #5 |
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[itex]A_y[/itex] is zero, so it need not be included, right?
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| Sep5-08, 12:13 PM | #6 |
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Oops, I was confusing Ay and Az. My bad.
Your results from post #1 look okay to me. My understanding is the dot product of the vector Q with the coordinate unit-vector is the component of Q in that coordinate direction, which is exactly what you did. On the other hand I'm hesitant to disagree with tiny-tim, since he knows this stuff pretty well also. |
| Sep5-08, 12:44 PM | #7 |
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![]() A three-dimensional vector needs three coordinates … if one coordinate is 0, you have to say so! |
| Sep5-08, 01:12 PM | #9 |
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| Sep5-08, 01:29 PM | #10 |
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Um, if we use the convention that φ's unit vector points counterclockwise, and φ is taken counterclockwise from the positive x-axis, then I agree with VinnyCee's formula.
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| Sep5-08, 05:23 PM | #11 |
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So, does that mean that the original post contains the correct answer? Or is the [itex]Q_{\phi}[/itex] variable still going to be zero even though the formulas given produce the expression I wrote in the first post?
The expression written from a matrix in class is: [tex]A_{\phi}\,=\,\hat{\phi}\,\cdot\,\overrightarrow{A} \,=\,\left(\hat{\phi}\,\cdot\,\hat{x}\right)\,A_x\,+\,\left(\hat{\phi}\ ,\cdot\,\hat{y}\right)\,A_y\,+\,\left(\hat{\phi}\,\cdot\,\hat{z}\right) \,A_z\,=\,-A_x\,sin\,\phi\,+\,A_y\,cos\,\phi[/tex] Since... [tex]\hat{x}\,\cdot\,\hat{\phi}\,=\,-\,sin\,\phi[/tex] [tex]\hat{y}\,\cdot\,\hat{\phi}\,=\,cos\,\phi[/tex] [tex]\hat{z}\,\cdot\,\hat{\phi}\,=\,0[/tex] Right? |
| Sep6-08, 07:01 AM | #12 |
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![]() Yes, I completely mis-read the original question. Your original answer was totally right. Please ignore my previous posts. Sorry.
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