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Press Enter to initiate Event in Visual Basics |
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| Sep29-09, 04:35 PM | #1 |
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Press Enter to initiate Event in Visual Basics
Ok so I'm trying to make this game I made easier to play because rightnow it's a pain.
Here's how the game playing goes now.. Click "Button"... Get Word In Textbox Type in an Answer Click "Button" to see if right and new word comes up So the typing to click and typing and clicking is just a pain in the butt. Because to complete the game, you need to get 130 questions right. The game finishes fast but would be faster if the darn clicking wasn't need and I can just press "Enter" to activate the "Button". THANKS! The next question is that I want the little typing thing that "flashes" to STAY in the typing box. Thanks! |
| Sep29-09, 04:45 PM | #2 |
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Visual Basic .NET?
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| Sep29-09, 04:46 PM | #3 |
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Well, it's like VB Basics Express or something. |
| Sep29-09, 04:48 PM | #4 |
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Press Enter to initiate Event in Visual Basics
http://msdn.microsoft.com/en-us/libr...ox_events.aspx
All controls have a list of events. Use the textbox_KeyUp event and check: if e.KeyCode = Keys.Enter then DoSubmitButtonProcessing() end if |
| Sep29-09, 04:57 PM | #5 |
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I get an underline for that code saying like... Keycode not in system.args or something |
| Sep29-09, 05:13 PM | #6 |
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Code:
Private Sub textBox1_KeyUp(ByVal sender As Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles textBox1.KeyUp
If e.KeyCode = Keys.Enter Then
...
End If
End Sub
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| Sep29-09, 07:23 PM | #7 |
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The first thing you need to do is make your form capable of catching key strokes: Me.KeyPreview = True (you can put this in your form load event)
Next you need to add a sub to handle the KeyDown event. In the IDE click on your textbox then look at the properties window and click on the Events icon (it looks like a lightning bolt). You should see one named "KeyDown". Double click it and it will create the sub for you. Next you need to add your code to the sub to handle the event. Since you want to handle the Enter key stroke it might look something like this: Code:
If e.KeyCode = Keys.Enter Then
'pur your code here to handle the event.
Endif
Include this with your code to stop the ding: e.SuppressKeyPress = True |
| Sep30-09, 07:19 PM | #8 |
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Thanks HUGE guys!
I got it working! So much MORE convenient to play now. I will publish soon. It's a language game that helps you grow your vocabulary. |
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