Winning at Amusement Park Game: Varying Velocities

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Discussion Overview

The discussion revolves around a problem involving the motion of a puck on a frictionless ramp at an amusement park. Participants explore the physics of the puck's acceleration and its final position relative to the end of the ramp, using concepts such as kinematics and conservation of energy.

Discussion Character

  • Homework-related
  • Mathematical reasoning
  • Technical explanation

Main Points Raised

  • One participant describes the game mechanics and poses a question about whether they win based on the puck's motion.
  • Another participant suggests that the puck experiences constant acceleration and mentions using the velocity and position data to determine this acceleration.
  • A participant proposes using the kinematic equation to solve for acceleration and expresses confusion regarding the position references given in the problem.
  • Another participant clarifies the direction of acceleration and suggests redefining the position references for clarity.
  • A later reply indicates that the initial participant successfully solved the problem after receiving assistance.

Areas of Agreement / Disagreement

Participants generally agree on the approach to solving the problem using kinematics, but there is some confusion regarding the reference points for position and the sign of acceleration. The discussion does not reach a consensus on the final interpretation of the results.

Contextual Notes

There are limitations regarding the clarity of position references and the assumptions made about the direction of acceleration, which may affect the interpretation of the results.

Who May Find This Useful

This discussion may be useful for students or individuals interested in understanding kinematic equations and the application of physics concepts in problem-solving scenarios related to motion on ramps.

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One game at the amusement park has you push a puck up a long, frictionless ramp. You win a stuffed animal if the puck, at its highest point, comes to within 10 cm of the end of the ramp without going off. You give the puck a push, releasing it with a speed of 5.0 m/s when it is 8.50 m from the end of the ramp. The puck's speed after traveling 3.0 m is 4.0 m/s.

Am I a winner or not?

Please explain how to do this problem. thanks in advance.
 
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Here's something to start you off.

Along the ramp, the puck experiences a constant acceleration. (Why?)
With your data (namely, the velocity and position at two different events), you can determine this acceleration.
Given the velocity at your final event, you can determine the position of that final event.

You can also do this using "conservation of energy".
 
so i use the equation:
v_f^2 = v_i^2 + 2a(x_f - x_i)
and solve for a?

i tried with the following values:

4^2 = 5^2 + 2a(5.5 - 8.5) {this part was kind of confusing since the way they give the positions is '8.5m from the end of the ramp' and then 'after traveling 3.0m') after solving for a i got .84
 
That's a good equation to use.

Assuming "up the ramp" to be the positive direction, I would have expected the component of acceleration along the ramp to be negative. Try calling the "end of the ramp" "0 cm" and the initial position "-850. cm".
 
awesome i got it. thanks for your help!
 

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