Linear transformations and rotations

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Homework Help Overview

The discussion revolves around understanding linear transformations, specifically focusing on a rotation in three-dimensional space (R3) around the z-axis by an angle of π/4. The original poster is tasked with finding the transformation matrix that defines this rotation in the standard basis and applying it to a specific vector.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • The original poster expresses confusion regarding the lack of an explicit equation for the rotation and how to begin constructing the transformation matrix. Some participants suggest considering the properties of rotation matrices and the implications of the transformation on standard basis vectors.

Discussion Status

Participants are exploring different interpretations of how to construct the rotation matrix and are questioning the arrangement of its rows and columns. There is an ongoing exchange of ideas about the mathematical properties of rotations and their effects on vectors, with hints being provided to guide the original poster's understanding.

Contextual Notes

There is a mention of the initial vector (1,2,1) and the assumption that the rotation occurs in the x-y plane, with the z-axis remaining unchanged. Participants are also discussing the implications of the rotation on vector lengths and directions.

phy
Linear transformations and rotations...

Hi everyone. I need some help getting started on this question.

Let R: R3 ---> R3 be a rotation of pi/4 around the axix in R3. Find the matrix [R]E that defines the linear transformation R in the standard basis E={e1, e2, e3} of R3. Find R(1,2,1)

The problem I'm having is just I don't know how to handle the question since I'm not given an equation for R nor am I given some sort of vector to start with. Or am I supposed to put vectors e1, e2, and e3 as the colums of a matrix and do something like that? I'm confused so any help would be greatly appreciated. Thanks.
 
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Since R3 is most likely the z-axis, the rotation is in the x-y plane. Think about the rotation of a vector in that plane, the rows of the transformation matrix would correspond to the coefficients of the transformation [tex]\vec{R}' = A \vec{R}[/tex]. A hint, the 3rd row of the matrix will be (0 0 1).
 
Hmmmmm, I'm not quite sure I understand. Would the first row be (0 0 1) and the second (0 1 0)?
 
Ooops I meant (1 0 0) and (0 1 0)
 
No, you are rotating about the z-axis, [tex]x' = x \cos(\pi/4) + y \sin(\pi/4) and y' = -x \sin(\pi/4) + y \sin(\pi/4)[/tex] check my signs, but I think thay may be correct. the 3rd row is as above. The initial vector is (1,2,1).
 
A rotation is a linear transformation that doesn't change the length of any vector. This means that

[tex]x^tx=(Rx)^t(Rx)[/tex]

for all x. This fact, together with the condition that any vector in the 3 direction is left unchanged by left action of R, is enough to completely determine the components of R.
 
This is a rotation, not magnitude change in the vector, only direction.
 
That's what I said.
 

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