How long does it take for a falling particle to reach the halfway point?

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Discussion Overview

The discussion revolves around the time it takes for a falling particle to reach the halfway point of its fall, starting from rest at a significant height. Participants explore different approaches to the problem, including classical mechanics and gravitational effects at large distances, while neglecting air resistance.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • One participant presents a claim that a particle falling from rest requires about 9/11 of the total time of fall to reach the halfway point.
  • Another participant challenges this claim, providing equations of motion that suggest the time to reach halfway is actually about 0.707 of the total fall time.
  • A different perspective introduces the need to consider the inverse square behavior of gravity when falling from a great height, leading to integrals that suggest the 9/11 ratio might hold under those conditions.
  • Further contributions discuss the conservation of energy and the integration of velocity with respect to position to derive the time taken to fall, referencing Beta Functions and numerical approximations for evaluating integrals.

Areas of Agreement / Disagreement

Participants express differing views on the time ratio for reaching the halfway point, with some supporting the 9/11 claim under specific conditions while others argue for the 0.707 result based on classical mechanics. The discussion remains unresolved with multiple competing views present.

Contextual Notes

Participants note the limitations of their approaches, including assumptions about gravitational behavior at large distances and the need for numerical methods to evaluate certain integrals.

Who May Find This Useful

This discussion may be of interest to those studying classical mechanics, gravitational physics, or mathematical methods in physics, particularly in contexts involving falling bodies and the effects of gravity at varying distances.

SlickJ
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I had this question in class the other day and need some help:

A particle falls to Earth starting from rest at a great height. Neglecting air resistance, show that the particle requires about 9/11 of the total time of fall to traverse the first half of the distance.

Anything would be appreciated.

Thanks!
 
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That is a very hard thing to show... because it is not correct.


The equation of motion for a falling body, starting from height D is:

[tex]h = D - \frac 1 2 g t^2[/tex]

so the time to reach the ground is

[tex]t_0 = \sqrt { \frac { 2 D} g }[/tex]

The time to reach the half way point is:

[tex]\frac D 2 = D - \frac 1 2 g t^2[/tex]

or

[tex]t_{\frac D 2} = \sqrt {\frac D g }[/tex]

So

[tex]\frac {t_{\frac D 2}} {t_0} = \frac 1 {\sqrt 2} = .707[/tex]

this is not [itex]\frac 9 {11}[/itex]
 
Last edited:
Integral,

When the problem states "from a great height" I interpret that as meaning the inverse square behavior of gravity must be taken into account. Ultimately, this means comparing

[tex]\int_{1/2}^{1} \frac {dr}{\sqrt{ \frac {1}{r} -1}}[/tex]

with

[tex]\int_{0}^{1} \frac {dr}{\sqrt{ \frac {1}{r} -1}}[/tex]

which works out to about 9/11.
 
Ok,
That makes sense.
 
Thank you both.
I was pursuing Integral's method at first before running into the same problem. I agree with Tide's reasoning but I don't follow how you got to that integral, and even more so how I would solve that integral. Could you help with that?
Thanks
 
Slick,

Energy will be conserved so we can relate speed with position:

[tex]v = \sqrt { 2GM \left( \frac {1}{r} - \frac {1}{r_0} \right)[/tex]

But [itex]v = \frac {dr}{dt}[/itex] so we can integrate the equation and find

[tex]t = \frac {1}{\sqrt {2GM}} \int_{r}^{r_0} \frac {dr'}{\sqrt { \frac {1}{r'} - \frac {1}{r_0}}}[/tex]

Use [itex]r = 0[/itex] to get the full time to fall and [itex]r = r_0/2[/itex] to get the time to fall halfway. It is helpful to use a new variable of integration given by [itex]r/r_0[/itex]. The rest of the problem reduces to getting approximations for the integrals though the integral from 0 to 1 reduces to something called a Beta Function (with a little effort you can cast it into a form that you can look up in integral tables) and the integral from 1/2 to 1 is reduces to an Incomplete Beta Function and you might have to use a numerical approxiimation to evaluate it. Some graphing calculators will do them both numerically for you.
 
Ohhh, ok. Thank you Tide, much appreciated. I just missed that leap from setting up the integral to what you posted I guess. Thanks everyone.
 

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