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Lorentz-boosted sphere |
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| Jul12-12, 02:31 PM | #1 |
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Lorentz-boosted sphere
Hello,
I have a probability density which in its rest frame is evenly painted upon a 2-sphere. I need to figure out how that density transforms under a Lorentz boost. Heuristically, this will consist of boosting the 2-sphere to obtain an ellipsoid of some sort, then doing a parallel projection along the boost axis back onto the sphere. At least the first part of this, I think, is a fairly standard problem since it is similar to that of calculating the beaming of synchrotron radiation. I was just wondering if anyone knows of a source that works through it so I don't have to do the whole thing from scratch. Thanks! |
| Jul13-12, 10:08 AM | #2 |
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| Jul13-12, 10:10 AM | #3 |
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Hi,
I mean, a spherical shell (the surface of a ball). I need e.g. parametric equations or something for the resulting surface. -Adam |
| Jul13-12, 02:12 PM | #4 |
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Lorentz-boosted sphereDo you mean you have some evenly spaced set of points on the shell with associated density magnitude like; P1 = (x1, y1, z1, density_1) P2 = (x2, y2, z2, density_2) P3 = (x3, y3, z3, density_3) etc. Or do you have a set of “dots” like; P1 = (x1, y1, z1) P2 = (x2, y2, z2) P3 = (x3, y3, z3) etc. And the density at any area is determined by the number of dots? Or do you mean something different? |
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