How Do You Calculate the Integral of A.dl Over a Cylinder Surface?

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Homework Help Overview

The discussion revolves around calculating the integral of a vector field A over the surface of a cylinder, specifically using Stokes' theorem. The vector field is given as A = (y, -x, 0) and the cylinder is defined by the equation (x-3)² + y² = 2.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the application of Stokes' theorem and the calculation of the curl of the vector field. There are attempts to express the surface integral in cylindrical coordinates, and questions arise regarding the limits and the proper formulation of the integral.

Discussion Status

Some participants have provided guidance on the use of Stokes' theorem and the nature of the curl, while others are exploring how to set up the integral correctly. There is an ongoing examination of the surface element and the implications of the cylinder's geometry on the integral.

Contextual Notes

Participants are navigating the specifics of the surface integral and the relationship between the vector field and the cylinder's surface. There is mention of the normal vector and the constant nature of the curl across the surface, which may influence the integration process.

Hoofbeat
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Could someone help me with the following question:

====
Q. A = (y,-x,0). Find Integral A.dl for a closed loop on the surface of the cylinder (x-3)^2 + y^2 = 2.
====

I'm managed to ascertain the following:
*I can use Stokes' theorem to solve the problem
*The curl (A) = (0,0,-2)
*Radius = sqrt2
*The normal to the cylinder, n, is equal to k (as cylinder lies in xy plane).

However, I have no clue how to do the actual surface integral! I'm fairly sure I need to transform into cylindrical coordinates, but I honestly have no idea how to use the actual 'cylinder' in the problem (is it to provide the limits?!) not how I form the integral? Please could someone offer some help. Thanks :cool:
 
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Hoofbeat said:
Could someone help me with the following question:

====
Q. A = (y,-x,0). Find Integral A.dl for a closed loop on the surface of the cylinder (x-3)^2 + y^2 = 2.
====

I'm managed to ascertain the following:
*I can use Stokes' theorem to solve the problem
*The curl (A) = (0,0,-2)
*Radius = sqrt2
*The normal to the cylinder, n, is equal to k (as cylinder lies in xy plane).

However, I have no clue how to do the actual surface integral! :cool:

It is all right up to now. The surface, for you have to integrate curl A, lies in the xy plane, its boundary is a circle with radius sqrt(2), and you are very lucky as curlA is constant on this surface and is perpendicular to it. You know that to get the surface integral of a vector-vector function A(r) you have to multiply the normal component of A with the surface element and integrate - you have to integrate a constant function now...

ehild
 
Thanks. So now do I write ds in terms of cylindrical coordinates then integrate cur(lA).n ds? ie.

curl(A).n = (0,0,-2)

and ds = r.d(theta).dz
thus integral is -2 dz?
 
Last edited:
Hoofbeat said:
Thanks. So now do I write ds in terms of cylindrical coordinates then integrate cur(lA).n ds? ie.

curl(A).n = (0,0,-2)

and ds = r.d(theta).dz
thus integral is -2 dz?

No, you have to integral the curl for the area the line encloses. If dS is the surface element and n is its normal unit vector, you have to calculate

[tex]\int { curl \vec{A}\vec n dS}[/tex].

The curl is constant, so you can write it in front of the integral, and it is multiplied by the projection of the area that is normal to the curl. If the line encloses the axis of the cylinder this area is r^2pi, and it is zero otherwise.


ehild
 
Last edited:

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