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When I turn, the car hops up and down. |
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| Mar21-05, 10:14 PM | #1 |
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When I turn, the car hops up and down.
Hello,
I have a 3 wheel autonomous small car... built out of legos. And umm... the problem is when I turn the back two wheels in opposite directions... to produce left or right turns... the autonomous vehicle tends to "up and down"... ... what causes that? |
| Mar21-05, 10:50 PM | #2 |
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Why are you turning the back wheels in opposite directions?
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| Mar22-05, 05:50 AM | #3 |
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is it a solid axel? if it is both wheels are turning at the same speed, this makes the inner wheel hop. Because the inner is trying to turn as fast as the outer wheel.
you need a limited slip axel. |
| Mar22-05, 08:25 AM | #4 |
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When I turn, the car hops up and down.
One question: your front wheel, is it on an axle, or can it freely rotate like a caster (like on a shopping cart)?
If your front wheel has an axle, then here's the problem: By turning the rear wheels in opposite directions, you are rotating the vehicle about a vertical axis that is centred on the rear axle - the front wheel gets dragged sideways, causing the hopping. Instead of trying to turn "on a dime", try turning while moving forward slightly. Rotate only one wheel - keep the other one wheel fixed or even moving forward slightly while turning the other forward. This will allow the front wheel to move forward as it pivots. |
| Mar22-05, 09:36 AM | #5 |
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Yes, his front wheel is on an axle.
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| Mar22-05, 06:07 PM | #6 |
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Yea on an axle...
Also... do i even need the front wheel? What is the front wheel there for anyways? lol... i'm kinda confused myself lol. Any benefits if i keep it there? |
| Mar25-05, 09:19 AM | #7 |
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| Mar30-05, 10:11 PM | #8 |
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What if my vehicle is balanced without the front wheel? Will there be any downside to remove the front wheel?
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| Mar30-05, 11:27 PM | #9 |
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No vehicle is balanced on two wheels. Even a bike, your body is constantly adjusting to maintain balance.
You need the third wheel for balance and stability. |
| Mar30-05, 11:33 PM | #10 |
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What if the "third" wheel causes turning difficulties? What can i do about that.
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| Mar30-05, 11:48 PM | #11 |
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| Mar31-05, 07:32 AM | #12 |
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Or you could have a caster (or did we discount that in another thread?)
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| Mar31-05, 08:58 AM | #13 |
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A vehicle whose centre of gravity is below the axle balances just fine thank you. (Of course, in practice, you'll want to accelerate slowly, lest the wheels remain motionless and the vehicle does the rotating...) |
| Mar31-05, 10:30 AM | #14 |
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Yes, that is true, but I think in practice, it is very difficult to get the CG below the axle, unless you know what you are doing.
It is a hard mix of balance and math and design to get it though. Most people who do it end up there not on purpose |
| Mar31-05, 10:41 AM | #15 |
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| Mar31-05, 11:19 AM | #16 |
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Is controlling the movements of a humanoid difficult? LIke Asimo, is it hard to control something like that?
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| Mar31-05, 11:46 AM | #17 |
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I think you should stick to your three wheeled car.
The movements of a humanoid, I would think, would be very difficult to reproduce. |
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