Virtual reality games in how long?

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Discussion Overview

The discussion revolves around the future of virtual reality (VR) video games, exploring the potential for immersive experiences that allow players to feel as if they are truly part of the game environment. Participants consider the technological advancements needed, societal interest, and various applications of VR, including military training and entertainment.

Discussion Character

  • Exploratory
  • Debate/contested
  • Technical explanation
  • Conceptual clarification

Main Points Raised

  • Some participants express a desire for fully immersive VR experiences that allow players to physically feel actions within the game, such as combat scenarios.
  • Others argue that current societal interests lean towards visual experiences rather than physical immersion, suggesting a lack of market demand for highly immersive VR.
  • There are mentions of existing military VR simulations, with some participants questioning the extent of their realism and applicability to civilian gaming.
  • Concerns about the potential psychological effects of VR gaming are raised, including issues of disorientation and the blurring of lines between virtual and real-life consequences.
  • Technological advancements, such as augmented reality and sensory relay systems, are discussed as potential pathways to enhance VR gaming experiences.
  • Some participants reflect on the broader context of technological progress, comparing VR development to other anticipated innovations like flying cars and intelligent computers.
  • Interest in specific game genres, such as leisure or combat simulations, is expressed, highlighting diverse preferences within the gaming community.

Areas of Agreement / Disagreement

Participants do not reach a consensus on the timeline for achieving fully immersive VR experiences, with some expressing optimism about future advancements while others remain skeptical about societal interest and technological feasibility.

Contextual Notes

Limitations include varying definitions of what constitutes "great" VR experiences, differing opinions on societal readiness for immersive technology, and unresolved questions about the psychological impacts of such gaming environments.

Who May Find This Useful

Readers interested in the future of gaming technology, virtual reality applications, and the societal implications of immersive experiences may find this discussion relevant.

Pengwuino
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Does anyone think they know how long until we have great virtual reality video games? Something where you can somehow experience the game fully and practically "be there" busting down a door or shooting up a buncha mafia gang people... Something where you can literally feel the game.

I remember an x-files where they were in a virtual reality building where you actually felt getting hit (i think) and held weapons. Unfortunately i don't see how you could get very far in that environment when there's no doors to kick down or anything really cool like that :D. So does anyone know how far and in how long we can get when it comes to video game entertainment? :)
 
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They'll never bother making them real. least not in today's society. people don't want to feel the fight, they just want to see it. Today's public is an audience that wants to be impressed.
 
Smurf said:
They'll never bother making them real. least not in today's society. people don't want to feel the fight, they just want to see it. Today's public is an audience that wants to be impressed.

Screw that, i do :D Which means everyone should! :smile:

there's these competitions held in california where people hecka deck themselves out with military/swat gear and they basically play war in the forests with military replica bb guns. Those are the kinda people that would pay to play sometin like that!

Plus there HAS to be military applications.
 
There already are virtual reality simulations for military training.
 
What, are you talken about fighter aircraft sims and stationary shooting sims and MILES?

Miles is pretty close to what id want but you have to set up entire cities for that.
 
Yes, yes and yes.
 
The VR game I played made me queazy. :bugeye: I didn't like the feeling of moving, without actually moving, and my brain didn't want to compensate. The guy that controlled the game, said it was a common problem, and sometimes ended up with quite a bit of barf on his shoes. :eek:
 
bleh, not close enough! I need to lose myself into a gaming world and then take it back into the real world and get sentenced to 15years to life after accidently killing someone because i don't know the difference between the virtual reality and hte real wordl :D
 
Pengwuino said:
bleh, not close enough! I need to lose myself into a gaming world and then take it back into the real world and get sentenced to 15years to life after accidently killing someone because i don't know the difference between the virtual reality and hte real wordl :D

Wow, this is a very possible outcome.. Maybe the VR system shdnt be out.

But ah well, i will rush to get it when it comes out commercically. :smile:
 
  • #10
on tv i saw a new technology that allows 3d objects to be placed virtually on real surfaces. a virtual tank was placed on a table and it actually rode on real items and acted as if it were real. then the host of the demonstration had a virtual helicopter come out and fly around the studio and then he held a virtual item in his hand. of course you can only see it on a tv screen but you could wear glasses and have a kickass vr game with it. you could use it to create a virtual lightsaber and then some enemies right in your own living room. if they mass produced it they would really change the way games are played
 
  • #11
The real question is: When the heck are we finally going to have those flying cars? If you believe the prognostications of sci-fi writers, we should have had those, virtual reality, intelligent computers, humanoid robots, and space travel to Jupiter by now. Why are we lagging so far behind?
 
  • #12
Screw all that crap, i just want virtual reality :D. If you want to fly, go to an airport :P
 
  • #13
darkar said:
Wow, this is a very possible outcome.. Maybe the VR system shdnt be out.

But ah well, i will rush to get it when it comes out commercically. :smile:

Who cares, they say it happens already with current video game technology! I'm not going to allow some silly skyrocketing murder rate to get in the way of my personal enjoyment :-p jk of course
 
  • #14
donate your self to the military and ask them about it...maybe they have it hidden...it won't be commerical.
 
  • #15
Complete VR ought to be out in my lifetime. Every few years computer power doubles, right? Work on mapping the brain, understanding motives, and scanning the brain is already underway.

As I understand it, space flight only really took place because of competition between the US and USSR. Intelligent computers already exist, they're just not highly intelligent. Thing is, software computing is more popular than neural networks, so human-like intelligence is less likely for a while. Hover cars (fan propulsion) exist, but they're not nearly as economical as normal cars. Humanoid robots aren't as economical as specialized robots, so they aren't likely inventions (people are still fairly cheap).
 
  • #16
Id like a VR version of Leisure Suit Larry or games like that. Call me a loser but that is da bomb . Woohoo.
 
  • #17
its a matter of making the sensory relay systems
 

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