yukcream said:
To pervect:
My problem is I don't know how to write a^i as the vector form, like
{gamma, vgamma} for u^i, the 4-velocity vectors!
where gamma= 1/sqrt[1-v^2/c^2]
Let us suppose you have a particle.
You plot the coordinates of the particle as a function of it's proper time, [itex]\tau[/itex].
You do this by specifying four functions
[itex]\left( t(\tau), x(\tau), y(\tau), z(\tau) \right)[/itex]
Then you can easily compute it's 4-velocity, which is the derivative of the above expression with respect to tau, and it's 4-acceleration, which is the second derivative of the above expression with respect to tau, i.e.
4 velocity [tex]u^i = \frac{d x^i}{d \tau}[/tex]
4 acceleration [tex]a^i = \frac{d^2 x^i}{d \tau^2}[/tex]
Now (this may be your question?) sometimes you have instead only
(x(t), y(t), z(t)), rather than the above 4 functions.
You then have to compute [itex]\tau[/itex] by the relationship
[tex]
d\tau^2 = dt^2 - dx^2 - dy^2 - dz^2[/tex]
(This is assuming a flat metric - if you are doing general relativity, you havea to use the more general expression
[tex]d\tau^2 = g_{ab} dx^a dx^b[/tex]
where you sum over a=0..3 and b=0..3)
It may be worthwile to re-write the above expression to explicitly solve for tau in a Miknowskian space-time, one with a global Lorentz metric:
[tex]\tau = \int \sqrt{1 - \left( \frac{dx}{dt} \right)^2 - \left( \frac{dy}{dt} \right)^2 - \left( \frac{dz}{dt} \right)^2 } dt[/tex]
This gives you [itex]\tau(t)[/itex]. You then have to invert this expression to find [itex]t(\tau)[/itex]. Then you can compute the other expressions by substitution, which are [itex]x(t(\tau)), y(t(\tau), z(t(\tau))[/itex]
Fortunately, this does not have to be done very often. Usually, one can specify the a^i directly, then find u^i and x^i, and then (if one is interested), convert them into coordinate form via taking [itex]x(t) = x(t(\tau))[/itex], etc.