Recent content by Redweasel
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Undergrad Calculate velocity components x,y and z
I guess I have to learn this spherical coordinate stuff then. Looks quite confusing, but I think I'll find a way. Thanks for your answer -
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Undergrad Calculate velocity components x,y and z
The pitch should be related to the x axis. The purpose for this is java programming. I want to create a little program where you enter the initial velocity, yaw and pitch and then throw a ball. It then displays the time when it hits the floor (time = zInitialVelocity / g * 2) and the x and y... -
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Undergrad Calculate velocity components x,y and z
Hello, I want to calculate the velocity components x, y and z based on a velocity value and two angles (yaw along the z-axis and pitch). I know how to calculate the x and y components in an 2D-environment: initial velocity x = initial velocity * cos(theta) initial velocity y = initial...