It is to early in the production to release to many details. I can say certain aspects of the game will use correct or close to correct physics and others will be completely fantasized.
Thanks everyone for your responses. The current IOS game we (www.tapgods.com) are designing is centered around your character (a photon) and involves a lot of physics involving light and you all have helped greatly in our rough design.
Our site is currently getting a bit of a facelift. Some...
First off I hope I'm putting this in the correct forum. My question is more than just the minimum amount of photons to make a single blip of white light, but more so the base photons in the visible spectrum of light. We have all seen a prism split light into violet, blue, cyan, green, yellow...