How Does the Euler Circuit Algorithm Solve Mazes?

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SUMMARY

The Euler Circuit Algorithm effectively solves mazes by utilizing a systematic approach to traversing edges in a graph. The algorithm stipulates that from a new vertex, any edge may be taken, while from an old vertex, the last traversed edge must be retraced if it was the most recent. It is crucial to adhere to the rule of not using any edge more than twice, as this ensures the formation of an Euler circuit. The discussion highlights confusion regarding the algorithm's application and its theoretical basis as explained in "Introduction to Combinatorics."

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I didn't understand the algorithm explained in my textbook. ("Introduction to combinatorics" P.165)

I would an alternative explanation with an example.

Here is the algorithm:

(i) from a new vertex, any edge may be taken;

(ii) from an old vertex, if the edge just traversed was nes, then turn around retake it;

(iii) never use any edge three times.

I used the algorithm in one maze, but at one point it became inevitable for me to take the edge for the third time.
A question regarding (iii); does it disallow me from taking the edge more than three times, or is it okay to take an edge, say, four times?

Also, I don't understand how this works. It was explained that the walk constructed in this way is an Euler circuit in the network formed by doubling each edge in the original. How does this lead to solving the maze?
 
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Yuuki said:
I didn't understand the algorithm explained in my textbook. ("Introduction to combinatorics" P.165)

Hi Yuuki, :)

Can you please provide the exact title and the author of your book. Also what is the name of the algorithm used to find Eularian Circuits?
 

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