Is Non-Commutative Geometry the Key to a Discrete Model of Spacetime?

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The discussion centers on the concept of discrete models of spacetime, specifically through the lens of non-commutative geometry. Participants highlight that while finite difference methods and lattice gauge theory serve as tools for approximating continuous phenomena, they do not fundamentally address the discreteness of spacetime. A key insight is the use of non-commutative geometry, which posits that quantum phase space coordinates do not commute, allowing for a discrete representation of spacetime that maintains Lorentz invariance. The "fuzzy sphere" serves as an illustrative example of how areas can be discretized while remaining observer-independent.

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  • Understanding of non-commutative geometry
  • Familiarity with quantum mechanics (QM) and general relativity (GR)
  • Knowledge of differential equations and their discrete approximations
  • Concept of quantum phase space and its implications
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  • Research non-commutative geometry and its applications in theoretical physics
  • Explore the concept of quantum phase space and its role in quantum mechanics
  • Investigate the "fuzzy sphere" model and its implications for discrete spacetime
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The discussion is beneficial for theoretical physicists, mathematicians specializing in geometry, and researchers exploring the foundations of quantum mechanics and general relativity.

waves and change
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Physics could be fundamentally discrete. Are their any notable theories that have discrete mathematics at its core and have QM, GR and differential equations in general as emergent features?
 
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Thank you !
 
waves and change said:
Thank you !

Finite difference method is just a discrete method to approximate a diff. Equation. That doesn’t really give any insight into my question as posing discreteness as the underlying fundamental feature. Same can be said for Lattice gauge theory which just serves as a tool to approximation continuity
 
waves and change said:
Finite difference method is just a discrete method to approximate a diff. Equation.
I knew a professor who saw it the other way around: "Since there is nothing really continuous in the world out there, differentiabilty is an approximation of the discrete things which happen!" O.k. he mainly meant it to motivate the drawings of vector fields, but anyhow, there is some truth in it.

P.s.: I mentioned this as a contradictory possible statement, not to start a discussion upon. This belongs into philosophy and will not be dealt with on PF. However, I couldn't let stand this extreme claim as only possible truth. It is not.
 
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waves and change said:
Physics could be fundamentally discrete. Are their any notable theories that have discrete mathematics at its core and have QM, GR and differential equations in general as emergent features?

Many people are working along these lines, but it is not simple. If spacetime is discrete, for example, it cannot simply be pixelized like the pixels on your display screen, because this would not be Lorentz invariant and would be observer dependent. An attempt to formulate a discrete model of spacetime, which I personally believe is in the right direction, is to use non-commutative geometry. This draws on the idea of quantum phase space, where the coordinates (x and px, ...) do not commute and the volume of quantum phase space is basically discrete in units of (2 π ħ)^3. An example that helped me to understand these ideas is that of the "fuzzy sphere", where the area of the sphere is discretized into N units (where N can be any integer from 2 on up) in a way that is observer independent. As N goes to infinity, one recovers the usual continuous spherical surface.
 
phyzguy said:
Many people are working along these lines, but it is not simple. If spacetime is discrete, for example, it cannot simply be pixelized like the pixels on your display screen, because this would not be Lorentz invariant and would be observer dependent. An attempt to formulate a discrete model of spacetime, which I personally believe is in the right direction, is to use non-commutative geometry. This draws on the idea of quantum phase space, where the coordinates (x and px, ...) do not commute and the volume of quantum phase space is basically discrete in units of (2 π ħ)^3. An example that helped me to understand these ideas is that of the "fuzzy sphere", where the area of the sphere is discretized into N units (where N can be any integer from 2 on up) in a way that is observer independent. As N goes to infinity, one recovers the usual continuous spherical surface.

Thank you. I will look into this!
 

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