Discussion Overview
The discussion revolves around the flash game "QWOP," where players control a track runner's thighs and calves to navigate a 100-yard dash and perform a long jump. Participants share their experiences, frustrations, and strategies related to the game's challenging mechanics.
Discussion Character
- Exploratory
- Debate/contested
Main Points Raised
- Some participants report very low distances achieved, with claims of only managing between 0.5 to 5 meters before falling.
- Others suggest strategies, such as getting on one knee to gain momentum or using specific key combinations to improve performance.
- A few participants mention achieving higher distances, with claims of up to 50 meters or more, indicating varying levels of skill and experience.
- Some participants express skepticism about the game's difficulty, suggesting that it becomes easier with practice or that it follows predictable patterns.
- There are multiple mentions of other games, particularly "dodge," being claimed as harder than "QWOP," leading to a debate on which game is truly the most difficult.
- Several participants share humorous anecdotes about their attempts, including failed attempts at performing stunts like the moonwalk or back-flips.
Areas of Agreement / Disagreement
Participants express a range of opinions on the difficulty of "QWOP," with no consensus on whether it is the hardest game. Some find it extremely challenging, while others claim it is manageable with the right techniques.
Contextual Notes
There are references to specific key controls and strategies that may not be universally understood, leading to varied experiences among players. Additionally, some participants mention other games in comparison, which may influence perceptions of difficulty.
Who May Find This Useful
Players interested in challenging games, those looking for humorous gaming experiences, and individuals curious about community strategies for overcoming difficult game mechanics.