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Skyrim gameplay videos!

 
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Jan9-12, 02:47 AM   #52
 
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Skyrim gameplay videos!


The alduin fight wasn't specially difficult, I'm playing on normal difficulty though. I find it interesting that some stupid fights with some wildlife or forsaken appear to be more difficult at times. I'm at level 37 now, and at a point where I feel I'm not too strong - I want weapons with stronger enchantments, but my enchanting skills are low, I'll try to wokr on it. For example, I mostly use a glass blade that does 25 points of fire damage, but I want something more powerful.
 
Jan9-12, 03:23 AM   #53
 
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I fought Alduin on Expert - and it was relatively easy, as he was busy attacking everyone around, not just me.

I wonder how strong enchantments are possible. My enchantment level is 87, I can enchant a blade to deal 30 points fire damage (after drinking a potion, which gives me around +50% to enchanting). There is a perk +25% for fire enchantments (I don't have it), this will probably yield about 37 fire damage. As I am not at 100, there is still some field for improvement, so perhaps it will get up to 40. Best potion I have at the moment, used to poison the blade, deals 373 damage instantly, plus additional 75/10 sec. Choice is obvious.
 
Jan9-12, 09:53 AM   #54
 
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The game is very easy for me now that I have Barbas the dog as a companion. Not sure if it's a bug, but he can't die. He's the ultimate tank lol. I'm a mage and I just sit back and nail people with fireballs.
 
Jan9-12, 10:45 AM   #55
 
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Quote by Greg Bernhardt View Post
Not sure if it's a bug, but he can't die.
There are two kinds of NPC - essential ones that can't die, and the rest. At least thats how it worked in previous Elder Scrolls games. Sometimes NPCs are immortal till you end the quest for which they are necessary, that was the case with Baurus in Oblivion.

I hate companions, they interfere with my way of playing.
 
Jan9-12, 12:25 PM   #56
 
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Quote by Borek View Post
I hate companions, they interfere with my way of playing.
Ditto. I get tired of them running in front of me when I'm trying to hit something.
 
Jan9-12, 12:31 PM   #57
 
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As a mage a companion is essential. There are some caves where I would have been over run by Bandits or Falmers.
 
Jan10-12, 03:25 PM   #58
 
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Sigh. After spending two hours trying to solve the Shalidor's Maze I have learned from uesp.net wiki that there is a bug in Polish version that prevent finishing the quest. I have to switch to English version for a moment.
 
Jan14-12, 03:37 AM   #60
 
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Wow, I wonder how many times he tried before getting it right.
 
Jan14-12, 11:50 AM   #61
 
Hahaha, I can only imagine the number is huge.
 
Jan17-12, 06:24 AM   #62
 
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Excellent! I have to try that.
 
Feb13-12, 07:48 AM   #63
 
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They released a Mod Tool now that allows you to make your own changes to the game. I'm spending more time modifying the game than actually playing it. My Breezehome is now a lot bigger than it looks from the outside and has more features than it did before. I'm going to put a basement in next.
 
Feb13-12, 09:51 AM   #64
 
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Quote by Borg View Post
They released a Mod Tool now that allows you to make your own changes to the game. I'm spending more time modifying the game than actually playing it. My Breezehome is now a lot bigger than it looks from the outside and has more features than it did before. I'm going to put a basement in next.
How easy is it? Lots of programming?
 
Feb13-12, 10:06 AM   #65
 
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Quote by Greg Bernhardt View Post
How easy is it? Lots of programming?
It's pretty easy once you get the hang of it. There isn't any real programming involved - it's all graphical. There are good tutorials that Bethesda Game Studios put out to get you started. Once you get the hang of the hot keys and the naming conventions, it's pretty simple to make extensive changes.

It probably gets a little more involved when you create questlines, new characters, etc. I haven't gotten anywhere near that far yet though.
 
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