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Find the point of intersection of the plane and line. Determine if line lies in plane |
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| Sep20-09, 06:58 PM | #1 |
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Find the point of intersection of the plane and line. Determine if line lies in plane
1. The problem statement, all variables and given/known data
Find the point(s) of intersection (if any) of the plane and the line. Also determine whether the line lies in the plane. [tex]2x-2y+z=12, x-\frac{1}{2}=-y-\frac{3}{2}=\frac{x+1}{2}[/tex] 2. Relevant equations [tex]2x-2y+z=12[/tex] [tex]x-\frac{1}{2}=-y-\frac{3}{2}=\frac{x+1}{2}[/tex] 3. The attempt at a solution I can seem to find the point of intersection just fine. What I'm having difficulty figuring out is how to determine whether the line lies in the plane or not. I solved all the x, y, and z equations to t: [tex]x=t+\frac{1}{2}[/tex] [tex]y=-t-\frac{3}{2}[/tex] [tex]z=2t-1[/tex] I put the x, y, and z into the equation for the plane and solved for t: [tex]2(t+\frac{1}{2})-2(-t-\frac{3}{2})+2t-1=12[/tex] [tex]t=\frac{3}{2}[/tex] Plug t=3/2 back into the equations for x, y, and z and I end up with the point of intersection at (2, -3, 2) Now here is where I get stuck. Shoot, while typing this I may have just came up with the solution but I'll ask and see if anyone can confirm. Do I calculate the vector of the line and do a dot product to the normal of the plane. If the result is 0 then that means that the line lies on the plane? Therefore [tex]\vec{l}\bullet\vec{n}= <2,-2,1>\bullet<1,-1,2> = 2(1) + (-2)(-1) + 1(2) = 6[/tex] So the line does not lie in the plane. Is this assumption and my math correct? If not, where did I go wrong? |
| Sep20-09, 09:08 PM | #2 |
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if the dot product of the normal to the plane & line is zero, you know the line is parallel to the plane, but you must also show it contains a point of the plane, to be contained by the plane
if the dot product is non-zero it cannot be contained in the plane |
| Jun19-11, 08:52 PM | #3 |
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i have the same problem but i dont understand how to tell if the line lies in the plane?
where does the <1,-1,2> come from? |
| Jun19-11, 09:05 PM | #4 |
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Find the point of intersection of the plane and line. Determine if line lies in plane
hey jcreed this post is 2 yrs old so you should probably open a new thread, you'll definitely get more answers that way as well
to show a line is contained is a plane you need to show - there is a point on the line contained in the plane - the line is parallel to the plane This shows all points in the line are contained in the plane |
| Mar15-12, 08:36 PM | #5 |
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Algorithmic Geometry approach. This problem is straightforward if you know how to form generalized coordinate rotations (3D matrix rotators). The trick is to coordinate-rotate the entire problem so that the Line L stands perfectly vertical (Z-Axis-Aligned) in rotated space.
Inputs: Line: defined by 3D points p1, p2 Plane: PL defined by equation: p • o == L, where: p is any point on the plane o is the plane's orientation (normalized "normal") L is the signed distance of plane from origin along direction o Result: i is the intersection point Steps to solve algorithmically: 0) bail if Line is parallel to plane 1) compute the run direction d of Line L = (p2 - p1)norm (normalized vector diff) 2) construct a Rotator with [ newXaxis, newYaxis, d ] where the software chooses the newXaxis, newYaxis dirVec pair arbitrarily 3) compute the invariantX'Y' coords of the rotated line L' by coordRotating p1 --> p1' 3) rotate the entire problem by the ZAlignRotator in 2) a) computationally coordRotate PL by ZAlignRotator --> PL' 4) Use the plane equation of PL' : i' • PL'.o == PL'.L to solve for the z' coord of i' 5) coordUnrotate i' --> i To determine if a Line lies within a Plane, simply generate 2 points on the line, and then test both to see if they lie in the plane (if they both satisfy the plane equation p • o == L ) |
| Mar16-12, 10:31 AM | #6 |
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Hey pierre, welcome to PF
This is a pretty old post, so probably no need to re-open it. |
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