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objects moving in 2D |
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| Dec5-06, 08:10 AM | #1 |
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objects moving in 2D
1. The problem statement, all variables and given/known data
the coordinates of an object moving in the 2D space are given by x=2t and y=4t^2. what are the dimensions of the numerical coefficients 2 & 4, respectively? What are the objects velocity, speed and acceleration and the magnitude of the acceleration at t=0. what is the angle between the velocity and the acceleration at t=0 2. Relevant equations have been through my text book god knows how many times and cannot decide which to use 3. The attempt at a solution i have honestly tried for hours and havent managed to get anywhere however, for the dimensions i substituted 2 and 4 in respectively, but i doubt this is correct |
| Dec5-06, 08:20 AM | #2 |
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I think you meant y = 4t^2 in the second equation.
For the fist equation, what are the dimensions of x and t. Having found that, what should be the dimension of 2, for the equation to be valid? |
| Dec5-06, 08:28 AM | #3 |
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i got : x=2 = 4 x=4 = 8 y=2 = 64 y=4 = 256 however, like i said, i doubt this is correct....or is it? |
| Dec5-06, 08:30 AM | #4 |
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objects moving in 2D
with those equations, should you put them together to get a y=mx+c styled equation?
i get y = x^2 and then go from there maybe? |
| Dec5-06, 08:35 AM | #5 |
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Recognitions:
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| Dec5-06, 08:47 AM | #6 |
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The DIMENSION of x is Length(L) and the dimension of t is Time(T). Now, what is the coefficient's dimension to make a physically meaningful equation? Whichever textbook you may be using, the first or second chapter probably covers the topic of units and dimensions. Give it a read. |
| Dec5-06, 08:48 AM | #7 |
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its adding vectors?
i think for x(t) you put 2 into x=2t, so you get 4? then for y( t) you put 4 into y=4t^2, so you get 74 (4x16) so r( t) = 4i + 74j ? |
| Dec5-06, 09:08 AM | #8 |
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t is the TIME, measured, say, in seconds. Why should the time be 2 seconds for x and 4 seconds for y? Those equations give the (x,y) coordinates of the point at time t seconds. The first question, which I think you are trying to answer, asks "the coordinates of an object moving in the 2D space are given by x=2t and y=4t^2. what are the dimensions of the numerical coefficients 2 & 4, respectively? What kind of UNITS should they have, not numerical values. In x= 2t, t will have TIME units, x will have DISTANCE units. Think of it as multiplying fractions: (Distance/Time)(Time)= Distance. That "2" factor must have units of Distance/Time (so it's really a "speed" factor), for example meters/sec if t is measured in seconds and x in meters, or miles/hour if x is measured in miles and t in hours. Now look at y= 4t^2. Again, t is a TIME, y is a DISTANCE. t^2 will be Distance^2. To get Distance= ( )(Time^2), that ( ) must look like Distance/Time^2 so that the "Time^2" terms cancel and leave "Distance". The "4" must have units of Distance/Time^2 (so it's really an 'acceleration' factor), for example meters per second per second or miles per hour per hour. |
| Dec5-06, 09:32 AM | #9 |
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i made sense of that! for the velocity, how would you get a direction on the force? also can you reach an answer or should the answer be displayed in equation format? thanks! |
| Dec5-06, 10:28 AM | #10 |
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If you go back to post number 5 by radou he explains exactly how to complete the question. The speed is the magnitude of the velocity and is given by using pythagoras' theorem.
[tex] |\mathbf{v}|= \sqrt{x(t)^2+y(t)^2} [/tex] Of course its made rather simple by the fact that its all at time t=0. |
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