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very difficult math problem |
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| May31-08, 08:09 PM | #1 |
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very difficult math problem
The equation cos(ax)=0 has a closed form solution in terms of x
so does cos(ax)+cos(bx)=0 but I am sure that cos(ax)+cos(bx)+cos(cx)=0 does not I first encountered this problem back in late 2003 and began working on it again |
| May31-08, 10:04 PM | #2 |
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[tex]ax = bx +(2n+1)\frac{\pi}{2}[/tex] |
| Jun2-08, 12:36 AM | #3 |
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Wikipedia doesn't seem to have any identities for triple-cosine-sum-to-product
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| Jun3-08, 09:38 PM | #4 |
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very difficult math problem |
| Jun3-08, 11:57 PM | #5 |
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Your question seemed a bit ambiguous to me, so I hope this is what you are asking for:
We start off with: Cos(ax) + Cos(bx) + Cos(cx) = 0 Cos(bx) + Cos(cx) = -Cos(ax) ArcCos[Cos(bx) + Cos(cx)] = ArcCos[-Cos(ax)] Looking at the right side of the equation after taking the inverse Cos, it will be 180 - ax. It will be 180 - ax because the Cosine there is negative. Now, we want to write the sum of the Cosines on the left side as a single Cosine so we can take the inverse of it and get rid of Cosine all together. We can rewrite: Cos(bx) + Cos(cx) as Cos(ax) We can do this because the right side of the equation, before taking the inverse Cosine, is -Cos(ax). The left side must be the additive inverse of this, and so must be Cos(ax). However, the left side is Cos(bx) + Cos(cx), which means that Cos(bx) + Cos(cx) must be the additive inverse of -Cos(ax), which is Cos(ax). So now, we have ArcCos[Cos(ax)] = 180 - ax ax = 180 - ax 2ax = 180 a = 90/x So, we now know a can be written as 90/x. Let's substitute that into the original equation: Cos(ax) + Cos(bx) + Cos(cx) = 0 Cos( 90/x * x) + Cos(bx) Cos(cx) = 0 Cos(90) + Cos(bx) + Cos(cx) = 0 But Cos90 = 0, so: Cos(bx) + Cos(cx) = 0 Cos(bx) = -Cos(cx) ArcCos[Cos(bx)] = ArcCos[-Cos(cx)] bx = 180 - cx bx + cx = 180 x(b+c) = 180 b+c = 180/x So, we now have two equations: a = 90/x and b + c = 180/x So, pick any value of x, substitute it into the first equation, you will get a value for a. Substitute a value for x into the second equation, then pick values of b and c to satisfy that equation and you will your values for a, b, c, and x that will satisfy your original equation (as long as x does not equal 0). I hope that is what you were asking for, and sorry if the format is hard to follow. I don't know how to use math symbols on the computer. |
| Jun4-08, 12:05 AM | #6 |
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I think what elfboy is asking for is a closed-form expression for the set of all x that satisfy the equation, given some a, b and c. For a single cosine, this is trivial: it's just the set of all integer multiples of [itex]\frac{\pi}{a}[/itex]. For a sum of two cosines, you can apply a trig identity to get a product of two cosines, and then apply the same reasoning as before to each one. This gives the solution as all integer multiples of either [itex]\frac{2\pi}{a+b}[/itex] or [itex]\frac{2\pi}{a-b}[/itex]. For the case of three cosines, it's not so obvious, at least when [itex]c \neq 0 [/itex]...
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| Jun4-08, 03:23 AM | #7 |
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Cosbx+Coscx=-cosax -cosax=-cosax 0=0 Im not sure though that understand what you mean, but anyway what you have done is not the answer the the thread starters question. I think hes question was: Given real numbers a,b and c, find the solution of Cosax+Cosbx+Coscx=0 in terms of a,b and c. |
| Jun4-08, 09:46 AM | #8 |
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In that part I'm not substituting a value from one equation into itself. I am saying that the left side must be the additive inverse of the right side in this situation, so we can rewrite Cos(ax) + Cos(bx) as Cos(ax). The two equations I came up with work in any situation, except where x = 0. But I'm not 100% sure I properly answered the threadmakers question, I agree with you there. Any input from the thread maker? |
| Jun5-08, 01:46 AM | #9 |
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[QUOTE=quadraphonics;1754556]I think what elfboy is asking for is a closed-form expression for the set of all x that satisfy the equation, given some a, b and c. ..[QUOTE]
thats right The cos(ax)+cos(bx)=0 roots can be derived by adding cos(ax+bx) and cos(ax-bx) but the expanded form of cos(ax+bx+cx) doesn't yield a sum-to-product identity as the case above does. the closest I have gotten is: cos(a+b+c)+cos(a)+cos(b)+cos(c)=4*cos((b+c)/2)*cos((a+b)/2)*cos((a+c)/2) |
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