Finding Point for Adding Forces Acting on Object

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Discussion Overview

The discussion revolves around the addition of forces acting on an object, specifically focusing on how to determine the point at which the resultant force acts when the forces are not parallel. Participants explore the implications of force application points on the motion and rotation of the object, as well as the calculation of resultant forces and torques.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • One participant describes a scenario with two forces acting on an object at different points and questions how to find the resultant point of force application when the forces are not parallel.
  • Another participant suggests that the original poster may have a misunderstanding of basic vector operations and directs them to a resource on vector mathematics.
  • The original poster clarifies that they understand vector addition but emphasizes the importance of the point of application of forces in determining the motion and rotation of the object.
  • A participant explains that the total torque on the object can be calculated using the positions and magnitudes of the forces, indicating that there are multiple points where the resultant force can be applied.
  • The original poster expresses satisfaction with understanding the physics but frustration that it does not resolve their practical problem.

Areas of Agreement / Disagreement

Participants do not reach a consensus on the best method to determine the point of application for the resultant force. There are differing views on the understanding of vector operations and the implications of force application points on motion and torque.

Contextual Notes

The discussion highlights the complexity of calculating resultant forces and their points of application, particularly when dealing with non-parallel forces. There are unresolved aspects regarding the practical application of the theoretical concepts discussed.

Who May Find This Useful

This discussion may be useful for individuals interested in mechanics, particularly those exploring the effects of multiple forces on objects and the calculation of resultant forces and torques in two-dimensional scenarios.

rew
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I've searched the forum, and found several topics about adding vectors. This one is not as easy... :-)

Suppose I have an object. There are two forces acting upon it. One is acting on a point at -5,0 and the other at +5, 0. The one at -5,0 has magnitude sqrt(17), pointing up (positive y) 4 units and towards the origin 1 unit. The one at +5,0 is pointing -1,4 also sqrt(17) N.

Now I can add the vectors, and I end up with an 0,8 vector of resultant force. However, where does this resultant force act? In this case it will be on the Y-axis, but where?

When the forces are parallel I can find the resulting point: say 1N (0,1) at -1,0 and 3N (0,3) at 3,0 will result in 4N (0,4) in the origin. But how do I find the resulting point if the forces are not parallel ?

Now, back to my original situation. If I add an 0,-8 force in the origin, the total force will be zero. Total moment as well.

However if that force is tilted, say in the -1,-4 direction, do I get a moment around the origin? I think I do. I think I could model this resulting moment by finding a point where the resulting 8N force acts.

Can someone explain how I can find that point?
 
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Ehmm no. I can add vectors just fine.

Let me try to paraprase my question.

Suppose I have an object (if you want, the object can be defined as -6<x<6;-1<y<1, a 12x2 rectangle). If I push on it on the left side (force vector (0,4)), it will start to move forward, but also turn clockwise. If I push on it on the right side (again (0,4)), it will also move forward, but start to rotate counterclockwise.

So where a force acts upon an object makes a difference.

So given the two vector forces (1, 4) and (-1, 4) I can add them together: (0, 8) Vector addition.

What we're doing here, is we have multiple forces and "simplify" things by calculating a resulting force.

However, besides a magnitude, a resulting force also has an resulting point where it affects the object.

If the forces (0,4) and (0,4) affect an object at -5,0 and 5,0 the resulting force will be (0,8) affecting the object at the origin ( 0,0 ).

However, when those forces affecting the object at -5,0 and 5,0 are not (0,4) but (1, 4) and (-1, 4) I suspect that the point where the resulting force (again (0,8)) can be thought to affect the object is not at the origin, but somewhere on the positive Y axis.

I want to be able to calculate that point.
 
Last edited:
If each Fi is applied at location ri, then the total torque on the object is given by ΣrixFi. Then your total force, ΣFi can be applied to any point r, such that rxΣFi = ΣrixFi. You will find that in 2D, there is an entire line of such points. Usually, you take r to be perpendicular to ΣFi, which gives you a unique effective arm.

x denotes cross product, if it's not clear. In 2D, it is a scalar quantity, and can be found thus.

axb = axby-aybx
 
Thanks! In the practical problem I'm trying to solve, I think this results in "doesn't work". So I'm happy I can now solve the physics involved, but not happy that the physics doesn't solve my problem. :-)
(As you can see from the smiley, for me the theoretical "problem solved" outweighs the practical "have to find another solution")
 

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