Calculating solar irradiance at each planet?

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SUMMARY

The forum discussion centers on calculating solar irradiance for various planets using the inverse square law, starting from Earth's baseline irradiance of 1376 W/m². The calculations for Mercury and Mars yielded significant discrepancies compared to actual values, with Mercury's calculated irradiance at 9183 W/m² versus an actual value of 6283 W/m², resulting in a 46.15% difference. The discussion highlights the impact of elliptical orbits on accuracy, particularly for Mars, and emphasizes the importance of using average solar irradiance values rather than real-time data from sources like Wolfram Alpha.

PREREQUISITES
  • Understanding of solar irradiance and its measurement in watts per square meter (W/m²).
  • Familiarity with the inverse square law in physics.
  • Knowledge of planetary orbits, specifically elliptical orbits.
  • Experience using Wolfram Alpha for astronomical calculations.
NEXT STEPS
  • Research the effects of elliptical orbits on solar irradiance calculations.
  • Learn about the differences between average and instantaneous solar irradiance values.
  • Explore the use of NASA's Heliocentric Trajectories for accurate planetary data.
  • Study the mathematical principles behind the inverse square law and its applications in astrophysics.
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Astronomers, astrophysics students, and anyone interested in planetary science and solar energy calculations will benefit from this discussion.

bbbl67
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So I'm getting somewhat weird numbers when trying to calculate the solar irradiance at each planet. Starting with a baseline of irradiance at Earth of 1376 W/m^2, I use the inverse square law against distance. I find the values for Mercury and Mars are really off, while Venus & Neptune are almost right on the money! What's wrong with my method?
  1. Planet: calculated value (W/m2), actual value (W/m2), percent diff
  2. Mercury: 9183, 6283, 46.15%
  3. Venus: 2630, 2600, 1.15%
  4. Mars: 592.7, 710.6, 19.89%
  5. Jupiter: 50.82, 47.42, 6.69%
  6. Saturn: 15.128245, 13.51, 10.70%
  7. Uranus: 3.736, 3.465, 7.25%
  8. Neptune: 1.522, 1.526, 0.27%
I'm taking the mean orbital radius and solar flux as stated in Wolfram Alpha, for example:
mars average orbital radius - Wolfram|Alpha
solar flux at uranus - Wolfram|Alpha
 
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Possible problem for Mars, orbit is fairly elliptical, so average radius may not be accurate enough.
 
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mathman said:
Possible problem for Mars, orbit is fairly elliptical, so average radius may not be accurate enough.
And Mercury has that issue with General Relativity.
 
Charles Link said:
Please show your calculations, especially for mercury. I think your arithmetic must be off, or else their number is incorrect. ## \\ ## Edit: See: https://nssdc.gsfc.nasa.gov/planetary/factsheet/mercuryfact.html They give 9082.7 for Solar irradiance on about line 15.
Well, I'm just using Wolfram Alpha to do the calculations:
Mercury: 1376 W/m^2 * (Earth average orbit radius)^2 / (Mercury average orbit radius)^2 - Wolfram|Alpha
Mars: 1376 W/m^2 * (Earth average orbit radius)^2 / (Mars average orbit radius)^2 - Wolfram|Alpha

So you're saying my calculations are more right than the values in Wolfram-Alpha?
 
The values reported by W-A when you type in e.g. 'Mercury solar irradiance' are (as noted) based on time-dependent distance from the Sun. I.e., these are not the average values, but values at this particular moment.
This simply means that for planets whose current position in their elliptical orbits is significantly different than the average distance, the current solar irradiance will also differ significantly from what you get from calculations which assume circular orbit.

If you scroll down the results page, you'll see an entry along the lines of X * average solar irradiance of Y. Those should be closer to what you're calculating.
 
These are the values I get, along with bbbl67's:

values are watts/meter^2
\begin{matrix}
Planet & peri & ave & aph & current & wolf & bbbl67\\
Mercury & 14600 & 9187 & 6309 & 6452 & 9183 & 6283\\
Venus & 2669 & 2632 & 2596 & 2629 & 2630 & 2600\\
Earth & 1424 & 1376 & 1323 & 1392 \\
Mars & 720 & 591 & 493 & 718 & 593 & 711 \\
Ceres & 210 & 179 & 155 & 204 \\
Jupiter & 56.2 & 50.8 & 46.2 & 47.9 & 50.8 & 47.4\\
Saturn & 16.8 & 15.0 & 13.5 & 13.7 & 15.1 & 13.5\\
Uranus & 4.11 & 3.73 & 3.41 & 3.50 & 3.74 & 3.47\\
Neptune & 1.55 & 1.52 & 1.50 & 1.54 & 1.52 & 1.53\\
Pluto & 1.56 & 0.88 & 0.57 & 1.22
\end{matrix}

"current" values are based on data from 3 different sources. All of them were a tad bit different.
Sources:
 
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@OmCheeto Thank you=that explains it. Mercury must have a very elliptical orbit.
 
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Charles Link said:
@OmCheeto Thank you=that explains it. Mercury must have a very elliptical orbit.

Almost as elliptical as Pluto.

distances in AU
\begin{matrix}
planet & aph & perih & aph/perih \\
Mercury & 0.467 & 0.307 & 1.52 \\
Venus & 0.728 & 0.718 & 1.01 \\
Earth & 1.02 & 0.983 & 1.04 \\
Mars & 1.67 & 1.382 & 1.21 \\
Ceres & 2.98 & 2.56 & 1.16 \\
Jupiter & 5.46 & 4.95 & 1.10 \\
Saturn & 10.1 & 9.04 & 1.12 \\
Uranus & 20.1 & 18.3 & 1.10 \\
Neptune & 30.3 & 29.8 & 1.02 \\
Pluto & 49.3 & 29.7 & 1.66
\end{matrix}

Btw, I had everything locked and loaded from a HW problem from last December.
When I looked at the equation for "watts/m2 = 1376 / r2", it really confused me. It was missing all manner of values, π's and squares. What kind of voodoo math was I up to that day? Then I realized those all dropped out because Earth is at 1 AU.
 
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  • #11
Bandersnatch said:
The values reported by W-A when you type in e.g. 'Mercury solar irradiance' are (as noted) based on time-dependent distance from the Sun. I.e., these are not the average values, but values at this particular moment.
This simply means that for planets whose current position in their elliptical orbits is significantly different than the average distance, the current solar irradiance will also differ significantly from what you get from calculations which assume circular orbit.

If you scroll down the results page, you'll see an entry along the lines of X * average solar irradiance of Y. Those should be closer to what you're calculating.
Ah, I didn't realize that Wolfram-Alpha used real-time values for those!
 

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