Flowcharting Boardgames: 49/216 Chances of Landing on Scenario 1

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Discussion Overview

The discussion revolves around calculating the probabilities associated with landing on Scenario 1 in a board game based on rolling a 6-sided die. Participants explore the mechanics of the game, including the rules for progressing through the game and the implications for probability calculations.

Discussion Character

  • Exploratory, Technical explanation, Debate/contested, Mathematical reasoning

Main Points Raised

  • One participant calculates the probability of landing on Scenario 1 as 49/216 based on various rolling combinations.
  • Another participant suggests that modeling the situation as a Markov process might simplify the analysis.
  • A participant notes that the game is not solely determined by die rolls, indicating that there are additional rules affecting progression.
  • Further clarification is sought regarding the rules for moving from one step to another in the game, including conditions for stopping or rolling again.

Areas of Agreement / Disagreement

Participants express differing views on the completeness of the initial probability calculation and the rules governing the game, indicating that multiple competing perspectives remain unresolved.

Contextual Notes

There are limitations in the discussion regarding the assumptions made about the game mechanics and the specific rules for rolling and stopping, which are not fully detailed.

Who May Find This Useful

Individuals interested in probability theory, game design, or mathematical modeling may find this discussion relevant.

DaveC426913
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I'm having a heckuva time flowcharting a boardgame.

First hurdle:

Here's the first six squares. Roll a 1 6-sided die:

Code:
Begin
[ ]
[ ]
[Scenario 1]
[ ]
[ ]
[Scenario 2]

What are the total chances of landing on Scenario 1?

They could roll any of the following:
3
1,2
1,1,1
2,1

Is it 1/6 + 1/36 + 1/216 + 1/36?

Yes. It must be.

So that's 49/216.
 
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Perhaps writing it as a Markov model would help simplify the analysis?
 
Hm. Well, it is not entirely die-driven. I've just shown one part.
 
DaveC426913 said:
I'm having a heckuva time flowcharting a boardgame.

They could roll any of the following:
3
1,2
1,1,1
2,1

Is it 1/6 + 1/36 + 1/216 + 1/36?

Yes. It must be.

So that's 49/216.

What are the rules for going from step to step?

[Get 3, stop]; [get 1, roll again; get 2, stop]; [get 1 three consecutive times; stop] [get 2, roll again; get 1, stop] All other outcomes are a loss? If so, then I agree with your probability for getting anyone of the four outcomes prior to the first roll.
 
Last edited:

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