Hornbein
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Usually I would post this to the 4D bulletin board but it ain't working now.
I finally got around to doing the geometry and got a surprise.
As preliminary, I figure that in 4D bowling the pins would be arranged in a tetrahedron with three of the vertexes in the wx plane and the fourth closest to the bowler. Have a pin at each vertex and in the midpoint of each edge. With four vertexes and six edges that conveniently makes for the standard ten pins. The bowling alley is a triangular prism surrounded by a gutter. The question remained, which pins would occlude other pins? That is, which portions of which pins would be hidden from the bowler?
The standard layout is one foot between the center of each pin and its nearest neighbor, and 4.75" diameter for the pins. It turns out this this is the maximum pin size without any occlusion. That is, the pins would appear to be osculating. Golly.
So how to do this (perhaps wrongly.) It's convenient that it reduces easily to a 3D problem. Imagine you have spheres with 4.75" diameter in that tetrahedral arrangement. Six spheres are on a flat surface, the other four suspended above them, and you are looking straight downward at them. I drew a diagram and found that if you are far away enough that perspective is negligible -- such as would be a would-be bowler -- then no sphere is occluded and what's more they would appear to be osculating. Diagrams aren't precise so the answer isn't exact but close is good enough for me.
With the standard measurements the game would be too difficult. I figure the distance between pin centers has to be reduced in order to get the "domino effect" necessary in bowling. Eight inches would do it.
Billiard balls, similar setup except the balls really are osculating. They occlude one another. But I couldn't get an arrangement with the standard 15 balls. Adding one more layer to the tetrahedron gives 20 balls. The best I could do was two tetrahedra with a common base, like our nineball. That gives 14. Both of these two arrangements have all outer balls, no inner. I tried to figure out the minimal number of balls that would have an inner ball. That is, it can't be struck by the cue ball without first touching an outer ball. The number is at most 13 but that's as far as I got. This is similar to the notoriously difficult sphere packing problems. If I really wanted to approximate this I'd buy some pingpong balls and stick them to each other.
I finally got around to doing the geometry and got a surprise.
As preliminary, I figure that in 4D bowling the pins would be arranged in a tetrahedron with three of the vertexes in the wx plane and the fourth closest to the bowler. Have a pin at each vertex and in the midpoint of each edge. With four vertexes and six edges that conveniently makes for the standard ten pins. The bowling alley is a triangular prism surrounded by a gutter. The question remained, which pins would occlude other pins? That is, which portions of which pins would be hidden from the bowler?
The standard layout is one foot between the center of each pin and its nearest neighbor, and 4.75" diameter for the pins. It turns out this this is the maximum pin size without any occlusion. That is, the pins would appear to be osculating. Golly.
So how to do this (perhaps wrongly.) It's convenient that it reduces easily to a 3D problem. Imagine you have spheres with 4.75" diameter in that tetrahedral arrangement. Six spheres are on a flat surface, the other four suspended above them, and you are looking straight downward at them. I drew a diagram and found that if you are far away enough that perspective is negligible -- such as would be a would-be bowler -- then no sphere is occluded and what's more they would appear to be osculating. Diagrams aren't precise so the answer isn't exact but close is good enough for me.
With the standard measurements the game would be too difficult. I figure the distance between pin centers has to be reduced in order to get the "domino effect" necessary in bowling. Eight inches would do it.
Billiard balls, similar setup except the balls really are osculating. They occlude one another. But I couldn't get an arrangement with the standard 15 balls. Adding one more layer to the tetrahedron gives 20 balls. The best I could do was two tetrahedra with a common base, like our nineball. That gives 14. Both of these two arrangements have all outer balls, no inner. I tried to figure out the minimal number of balls that would have an inner ball. That is, it can't be struck by the cue ball without first touching an outer ball. The number is at most 13 but that's as far as I got. This is similar to the notoriously difficult sphere packing problems. If I really wanted to approximate this I'd buy some pingpong balls and stick them to each other.
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