How can torque be converted into speed in a vehicle simulation?

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Discussion Overview

The discussion focuses on the conversion of torque into speed within the context of vehicle simulation, exploring the relationships between engine power, torque, gear ratios, and vehicle dynamics. Participants are examining both theoretical and practical aspects of vehicle physics, including calculations related to torque at the wheels and its implications for vehicle speed and acceleration.

Discussion Character

  • Technical explanation
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • One participant outlines a method for calculating engine output torque based on horsepower and RPM, using the formula Torque = (HP * 5252) / RPM.
  • Another participant converts horsepower to watts and recalculates torque at the drive wheels, questioning the use of non-metric units.
  • Participants discuss the maximum horizontal force on the pavement, with calculations based on vehicle weight and the percentage of weight on the drive wheels.
  • There is a mention of the maximum static friction force and its implications for power limitations versus torque limitations in lower gears.
  • One participant seeks clarification on how to convert drive wheel torque into forward velocity, indicating a gap in understanding the relationship between torque and speed.
  • Another participant provides a formula for calculating wheel perimeter velocity and relates it to street velocity, suggesting a method to derive speed from torque.

Areas of Agreement / Disagreement

Participants express differing views on the calculations and interpretations of torque and force, with some calculations being challenged or questioned. There is no consensus on the best approach to convert torque to speed, and the discussion remains unresolved regarding the clarity of these relationships.

Contextual Notes

Some calculations depend on assumptions about vehicle mass distribution and friction coefficients, which are not universally agreed upon. The discussion includes various units of measurement, which may lead to confusion in comparisons.

Peetch
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I have been reading on these forums for a bit learning about vehicles and their physics. I still have a few questions and do want to clarify some things as well.

I am trying to simulate a vehicle give some basic info you can find online about any car or vehicle. I know Peak HP and the corresponding RPM, I know peak torque and the corresponding RPM and i know the idle RPM and HP. given that info i make a linear graph for the HP of the engine by using the HP = (Torque * RPM)/5252 and its variations. Once i have a close approximation of the HP curve given the vehicles RPM i can then calculate the engines output torque.

I know the gear ratios of the vehicle as well. and they are as follows:

Gear 1 = 3.49
Gear 2 = 1.86
Gear 3 = 1.41
Gear 4 = 1.00
Gear 5 = 0.75
Gear 6 = 0.65
Differential Gear = 1.7

now using EngineTorque * CurrentGear * Differential I will get the torque to the drive wheels.

The part I am a little lost on is if the vehicle is in second gear with the engine RPM at 3000 and using our liner graph the approximated engine HP is 141.47. With that we will take Torque = (141.47 * 5252)/3000 so our engine output torque will be 247.67. Now applying that through the transmission and so on the torque to the drive wheels will be 247.67 * 1.86 * 1.7 and that equals 783.13.

Now this is where I am kinda lost. I know that the torque going to the wheel is 783.13 but how does that apply with MOI and AA and the vehicles speed. Here is other data i know but not sure how to apply it.

Vehicle Weight: 5200 pounds
Wheel Radius: 1.6 feet


again this is my understanding if I an wrong pleas correct any of my steps and please help me understand how I go from torque to the wheel to the speed/movement of the vehicle
 
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141.47 HP x 746 = 105,537 watts

torque = 105,537 watts/[2 pi x RPM/60] = 105,537 watts/[2 pi x 3000/60] =336 Newton meters (torque)

(Are you using non-metric units for torque?)

Torque at drive wheel in 2nd gear is 336 x 1.86 x 1.7 = 1062 Newton meters.

Wheel radius = 0.49 meters

So maximum power-limited horizontal wheel force on pavement = 2167 Newtons.

In lower gears you are not power-limited but friction (torque)-limited at drive wheels. What is vehicle mass M, and what is percentage (pct) on drive wheels? The maximum horizontal accelerating force is

Fmax = pct x M x g x ~80% (for static friction limit).

[added] If your vehicle'e mass is 1000 Kg, its weight is 9810 Newtons.

The maximum force on roadway is 9810 x 50% x 80% = ~3924 Newtons.

Bob S
 
Last edited:
the vehicle mass is 2359 kg so 23118.2 Newtons
the vehicle is a normal 4 wheel vehicle with about 50% of the mass is on the drive wheels.

Also how did you determine this?
So maximum horizontal wheel force on pavement = 2167 Newtons.
 
2359 Kg is a very heavy vehicle. The weight on the drive wheels is ~ 11,570 Newtons. The maximum static friction force on roadway w/o slipping is ~80 % of this, or 9260 Newtons. So it looks like you are power limited.

The kinetic energy of a moving vehicle is W = ½·M·v2

For constant power, the acceleration and velocity are

P = dW/dt = constant = M·v·dv/dt = M·v·a.

Bob S
 
Maybe you can better explain something to me, How do we convert from drive wheel torque to forward velocity of the vehicle. I am missing something and it isn't making a whole lot of sense.
 
In Post #2, the drive wheel torque was calculated to be 1062 Newton meters.

The drive wheel radius is 0.49 meters.

So the accelerating force at the perimeter of the wheel is 1062/0.49 = 2167 Newtons.

Remember that in general power (watts) P = 2 pi RPM/60 x torque

Wheel perimeter velocity = street velocity v = 2 pi x wheel RPM/60 x wheel radius (in meters per second)

Wheel RPM = engine RPM/3.16

Please check my numbers

Bob S
 

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