Need Help With Gambit: Get Expert Advice from Laura

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0308072p
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Im trying to do my final year project on gambit which is related to industrial air and vapour flow. Technically i have to create a cylinder and put a sphere at the middle of the cylinder and eventually generate a mash without being being able to generate the mash of the sphere. its been over 2 weeks I am stuck at this point. I did most of the tutorials but still can't find anything similar to my problem. Just wondering if u would be kind enough to tell me brifly, how to divide a volume or may be few links to tutorials or documentation that might help.
thank you very much in advance.
Laura
 
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The nice thing about a cylinder and a sphere is that thy are both axi-symmetrical which might help if you define one border as "axis" just draw a box with a semicircle on the bottom.
 
I m beginner of Gambit and Fluent. please suggest me how to construct 3D nozzle in Gambit.
 
i am making a swirler in gambit but i can't make a blade, i am working on the project of modelling of combustion swirler. can anyone help me how to make a balde in gambit & to create swirler.
mayank pawar
 
0308072p said:
Im trying to do my final year project on gambit which is related to industrial air and vapour flow. Technically i have to create a cylinder and put a sphere at the middle of the cylinder and eventually generate a mash without being being able to generate the mash of the sphere. its been over 2 weeks I am stuck at this point. I did most of the tutorials but still can't find anything similar to my problem. Just wondering if u would be kind enough to tell me brifly, how to divide a volume or may be few links to tutorials or documentation that might help.
thank you very much in advance.
Laura

I think you must split your geometry in the middle. That's will make meshing process easier. Split and mesh. you even can use axisymmetric boundary as described by jaap
 
tunzawcn said:
I m beginner of Gambit and Fluent. please suggest me how to construct 3D nozzle in Gambit.

Nozzle, 3 or 2d is easiest geometry to construct. As an exercise, try to construct 2d mesh nozzle. If you can, continue with 2d geometry, then rotate it 180 deg.
 
I was wondering if anyone knew what units GAMBIT and FLUENT uses? I am using PRO-E to draw geometry and then import it into gambit to create a mesh, what units does gambit import it in as? :frown:

Thanks