- #1
DaveC426913
Gold Member
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I may have blown a hole in my plot I can't sew back up.
I need a way to shield RF emissions to keep them from escaping into the wilderness.
It has to be impractical enough that it can only be implemented on a large scale such as a settlement, not on, say, a vessel.Core premises of the story:
- human colony world about 80 years in
- 22nd century (by Earth reckoning)
- have ftl drive (sigh... to immigrate/emmigrate from/to colony) but that is outside the scope of the story
- have advanced materials such as "smart" skinsuits, strong light alloys, pseudo-molly-wire, chemical processors, etc. that wilderness adventurers make excellent use of.
- ocean world - few large islands but thousands of small islands
- most of population, commerce and industry is concentrated on large island(s)
- indigenous wildlife is sensitive to radio frequencies - can emit and sense in radio range
- first colonists charted world by plane, only to discover that indigenous life would go bananas around RF, attacking and bashing themselves to death
- in a unilateral move, electronics were forbidden everywhere outside high population areas - maybe only until they find a solutionThe rationale for this premise is that this is a man-versus-nature story on the waves and in the sky. If they had GPS, autopilots and island-hopping shuttles, it would be a very dull story indeed.
In first broad strokes, I envisioned
- the dense settlements would have use of electronic devices, industry/commerce machinery (because, otherwise, this colony world is going to be awfully primitive)
- these dense areas would be shielded, so that radio frequencies would not disturb wildlife outside the settlements.
But I am beginning to think that shielding an entire settlement to prevent emission of RF will be quite impractical. I wasn't envisioning them trapped under a Faraday dome!
(I'm aware that, even here on 21st century Earth, FCC regulations require that most small devices have shielding so they don't emit radio noise. I need to explain that away.)
Can you help with some ideas whereby I can have 95% of a world free from electronics, without plunging the populated areas into the stone age?It can't be voluntary on the part of the adventurers. The suspense of the story is driven by the needs of the mission to go into danger while only minimally equipped. Plausibly, if they had the option to override the restrictions, they would do so.
I need a way to shield RF emissions to keep them from escaping into the wilderness.
It has to be impractical enough that it can only be implemented on a large scale such as a settlement, not on, say, a vessel.Core premises of the story:
- human colony world about 80 years in
- 22nd century (by Earth reckoning)
- have ftl drive (sigh... to immigrate/emmigrate from/to colony) but that is outside the scope of the story
- have advanced materials such as "smart" skinsuits, strong light alloys, pseudo-molly-wire, chemical processors, etc. that wilderness adventurers make excellent use of.
- ocean world - few large islands but thousands of small islands
- most of population, commerce and industry is concentrated on large island(s)
- indigenous wildlife is sensitive to radio frequencies - can emit and sense in radio range
- first colonists charted world by plane, only to discover that indigenous life would go bananas around RF, attacking and bashing themselves to death
- in a unilateral move, electronics were forbidden everywhere outside high population areas - maybe only until they find a solutionThe rationale for this premise is that this is a man-versus-nature story on the waves and in the sky. If they had GPS, autopilots and island-hopping shuttles, it would be a very dull story indeed.
In first broad strokes, I envisioned
- the dense settlements would have use of electronic devices, industry/commerce machinery (because, otherwise, this colony world is going to be awfully primitive)
- these dense areas would be shielded, so that radio frequencies would not disturb wildlife outside the settlements.
But I am beginning to think that shielding an entire settlement to prevent emission of RF will be quite impractical. I wasn't envisioning them trapped under a Faraday dome!
(I'm aware that, even here on 21st century Earth, FCC regulations require that most small devices have shielding so they don't emit radio noise. I need to explain that away.)
Can you help with some ideas whereby I can have 95% of a world free from electronics, without plunging the populated areas into the stone age?It can't be voluntary on the part of the adventurers. The suspense of the story is driven by the needs of the mission to go into danger while only minimally equipped. Plausibly, if they had the option to override the restrictions, they would do so.
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