How can one create a uniform solid-angular distribution of vectors in 3D space from a common origin, or in other words a grid of points on the surface of a sphere wherein the points are equidistant from each other? Spherical polar coordinates/the latitude-longitude scheme is obviously not the ideal, as there is a higher concentration of grid points near the poles, compared to the equator.(adsbygoogle = window.adsbygoogle || []).push({});

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# Uniform grid of points on a sphere

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