Universe Game: What Does the Community Think?

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Discussion Overview

The discussion revolves around the community's thoughts on an upcoming procedurally generated game set in a virtual universe, with a focus on its potential integration of astronomical and quantum mechanics concepts. Participants express their excitement and skepticism regarding the game's features and longevity, particularly concerning exploration and procedural generation.

Discussion Character

  • Exploratory
  • Debate/contested

Main Points Raised

  • Some participants express excitement about the game's launch and its potential to incorporate properties of the natural world and quantum mechanics.
  • Others voice concerns that the hype surrounding the game may exceed what it can deliver.
  • Several participants share skepticism about the effectiveness of procedural generation, referencing past disappointments with similar games like Spore.
  • There are mixed feelings about the game's exploration focus, with some worried that the novelty of exploring unique planets may wear off quickly.
  • Some participants suggest that additional gameplay elements, such as cooperative play or building mechanics, could enhance the experience.
  • Concerns are raised about the potential for worlds to feel repetitive despite being procedurally generated.

Areas of Agreement / Disagreement

Participants generally express a mix of excitement and skepticism, with no consensus on the game's potential success or the effectiveness of its procedural generation.

Contextual Notes

Participants reference their past experiences with procedural generation in games, indicating that expectations may be influenced by those experiences. There is uncertainty regarding the game's ability to maintain player interest over time.

Obiat
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I would like to know what the community thinks about this game. Its a procedurally generated game set into a virtual Universe. As an Astronomy and Cosmology buff, I have a huge interest in this game and am quite excited about it's launch. I would be happy to see if the properties of the natural world and quantum mechanics would actually have a role in this.
 
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Did I hear correctly that this is being released this week?? (Oct 27th I thought I heard)

I've eagerly awaited this game for a while, which makes me worried that everyone's expectations and the hype around the game will be beyond what the game actually provides.
 
I'm definitely interested by the game, will wait until it's out to decide if it's worth getting. I like the idea of the procedural generation creating an entire universe to explore but I'm a bit skeptical of it (still nursing the burn from Spore and it's procedurally generated galaxy).
 
Ryan_m_b said:
still nursing the burn from Spore and it's procedurally generated galaxy.

Haha that's where my sense of doubt came from. I so looked forward to Spore, and was so epically disappointed.
 
Ryan_m_b said:
I like the idea of the procedural generation creating an entire universe to explore but I'm a bit skeptical of it (still nursing the burn from Spore and it's procedurally generated galaxy).

Funny, I came here to talk about the same thing, haha. I'm excited to see how NMS pulls it off. As I understand, the game is supposed to be more...exploration-based? I like how dense they make the universe seem with all the trees, animal life and whatnot, but it's not very realistic in terms of scale, and that bugs me a little. It looks less like a simulator and more like a...i dunno...toy? Kind of like Freelancer vs. Freespace, if you played them.
 
My main worry is that the game will lose its charm really quickly. Since its purely based on exploration, they are going to have to do some truly creative stuff to make sure every area seems unique. I'm somewhat worried that each planet will be cool for about 2 minutes, and then its just the same sort of thing copy pasted all over.
 
Yeah I have to agree. The appeal of naming things will wear out shortly. I'd like to see something a little more coop-based. What about building a corporate empire? Establishing colonies? Building bases for your ilk? Lots of open-ended possibilities.
 
It will be interesting to see. The idea of an exploration game of this sort is a good one, I'm afraid that the procedural generation will lead to most worlds being "same but different" in the sense that the variation will have been seen before. If there are other elements to the game it could be pretty good. We'll see I guess.
 

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