High School Videos of 4D Die and Sphere

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The discussion centers around animations of a 4D die and sphere created by the original poster. The animations were made using Python and a basic graphics package capable of drawing straight lines and ellipses. Participants express interest in the videos, noting that the hyperdie appears more intuitive than the hypersphere. There is a nostalgic sentiment from one commenter, recalling similar creations from two decades ago. The conversation highlights the intersection of programming and visual representation of complex geometries.
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Exploded hyperdie.
 
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What did you make these animations in?
 
Interesting videos, for me the hyperdie is more intuitive than the hypersphere ...
Ssnow
 
Drakkith said:
What did you make these animations in?
Python and some primitive graphics package that can draw only straight lines and ellipses.

It's strange, I feel like I did these 20 years ago.
 
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Here is a little puzzle from the book 100 Geometric Games by Pierre Berloquin. The side of a small square is one meter long and the side of a larger square one and a half meters long. One vertex of the large square is at the center of the small square. The side of the large square cuts two sides of the small square into one- third parts and two-thirds parts. What is the area where the squares overlap?

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