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A particle moves in the xy plane with constant acceleration. At time zero, the particle is at x = 2m, y = 1.5m, and has velocity Vo =(3.3m/s)i + (-7m/s)j. The accelerationis given by a = (6m/s^2) i + (5.5 m/s^2)j. What is the x component of velocity afer 1.5s?
im stuck
A constant acceleration "a" implies the velocity is "a*t" where t is the time elapsed from 0.
dextercioby
Feb13-05, 07:05 PM
Put it as it should be,in vector form
\Delta\vec{v}=\vec{a} \Delta t
Now project on the Ox axis and make a simple multiplication.
Daniel.
kdinser
Feb13-05, 07:26 PM
First off, do you understand the problem? Can you draw it? do you know what it means that a = (6m/s^2) i + (5.5 m/s^2)j. What have you tried to do so far?
Put it as it should be,in vector form
\Delta\vec{v}=\vec{a} \Delta t
Now project on the Ox axis and make a simple multiplication.
Daniel.
what is the Ox axis?
dextercioby
Feb13-05, 08:58 PM
What do you mean?You're given that the motion takes place in the xy plane,so it's not difficult to imagine the 2 mutually perpendicular Ox & Oy axis...?
Daniel.
dextercioby
Feb13-05, 09:07 PM
O is the origin of the coordinate system,or if you want to,the point in which the 2 mutually perpendicular axis meet...
However,this is a useless detail for this problem...
Daniel.
O is the origin of the coordinate system,or if you want to,the point in which the 2 mutually perpendicular axis meet...
However,this is a useless detail for this problem...
Daniel.
so when i get (Delta V)i subtract the initial velocity of the x component (3.5 m/s) from it and that will be the x component of velocity after 1.5 seconds.
dextercioby
Feb13-05, 09:18 PM
I've given you the equation already in post #3.I've explained what i meant about "Ox projection" and now i'm asking you to interpret the scalar equality
[tex] \Delta v_{x}=a_{x} \Delta t [/itex]
in a correct manner.
Daniel.
I've given you the equation already in post #3.I've explained what i meant about "Ox projection" and now i'm asking you to interpret the scalar equality
[tex] \Delta v_{x}=a_{x} \Delta t [/itex]
in a correct manner.
Daniel.
ok i think i got it now. it would just be the acceleration of the i componet multiplied by the change in time (1.5s). thanx
dextercioby
Feb13-05, 09:39 PM
That will be "Delta v",to compute the final velocity (component "x") u'll have to add the initial value...
Daniel.
curious...i did like you said, but im still not getting the correct answer. are u sure that is the correct formulae??
That will be "Delta v",to compute the final velocity (component "x") u'll have to add the initial value...
Daniel.
okay thats where I went wrong, i dont know why i was subtracting. u were right i am supposed to add them to find the total final velocity
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