What programs are most successfull for visualization physical processess?

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Discussion Overview

The discussion centers around identifying successful programs for visualizing physical processes, with a focus on both real-time and static visualizations. Participants explore various software options and their applicability to different types of physical phenomena.

Discussion Character

  • Exploratory, Technical explanation, Debate/contested

Main Points Raised

  • One participant inquires about the specific types of physical processes being visualized.
  • Another participant distinguishes between real-time and static visualizations, suggesting that static images can be effectively created using Maple, MATLAB, or Mathematica.
  • For real-time visualizations, the same participant mentions the potential use of game engines and the necessity of programming in Fortran or C/C++. They also highlight VTK and PTC as open-source options, suggesting VTK as a preferable choice unless one is willing to learn a game engine.
  • A further contribution discusses the visualization of deformations of falling objects into black holes and compares this with deformations in solid physics, indicating an interest in contrasting these visualizations.

Areas of Agreement / Disagreement

Participants have not reached a consensus on the best programs for visualization, and multiple competing views regarding the types of processes and software options remain present.

Contextual Notes

The discussion lacks clarity on specific requirements for the visualizations, such as the level of detail needed or the intended audience for the visualizations. There are also unresolved questions about the effectiveness of different software in various contexts.

Neitrino
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Gents,

What programs are most successfull for visualization physical processess?
 
Physics news on Phys.org
what kind of physical processes?
 
REALTIME or static images?
static images-> maple/matlab/mathematica should all suffice
realtime->mmm depends, you can use a game engine to try some simulations
but you'lll be looking for code in fortran or c/c++. Oh wait VTK or PTC are open source so you can try to learn them.VTK might be your best choice, unless your willing to learn a game engine.
 
Processes of deformations of falling objects into the black hole or olaso may be deformations in solid physics. Just thinking to compare deformation visualizations in Solid Physics and deformations near stong gravity sources.
 

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