What Programming Language is Used for New Game Consoles?

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Discussion Overview

The discussion centers around the programming languages and libraries used for game development on new gaming consoles. Participants explore various languages and frameworks, considering their relevance to console game development specifically.

Discussion Character

  • Technical explanation, Debate/contested

Main Points Raised

  • Some participants propose that C++ is the primary programming language used for developing games on new consoles.
  • Others mention that OpenGL and DirectX are important, although they are not programming languages but rather graphics libraries used in game development.
  • One participant notes that Xbox utilizes DirectX, while PS2 and GameCube use OpenGL.
  • Another participant suggests including additional libraries such as SDL, Crazy Eddies GUI, and OpenAL, which are also becoming common in game development.
  • There is a distinction made that while these libraries are relevant, the original question specifically pertains to console game development rather than PC games.

Areas of Agreement / Disagreement

Participants express differing views on the relevance of certain libraries versus programming languages, indicating that there is no consensus on the primary focus of the discussion.

Contextual Notes

Some assumptions about the definitions of programming languages versus libraries may not be fully addressed, leading to potential misunderstandings in the discussion.

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Maybe I'm not thinking, but what programming language do our new upcoming consoles use when companys create games for them?


p.s. if I am having a brain fart please have patience :shy:
post 69 :P
 
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They most likely will use C++
 
C++, OpenGL, DirectX
 
k so it wasn't a very obvious answer. ty
 
OpenGL, DirectX are not the programming languages, they are just the 3d libraries.
 
Last edited:
I know, but they're still used to develop games. Xbox uses Direct X, PS2 and GameCube use OpenGL
 
then you might as well add things like SDL and Crazy Eddies GUI, OpenAL...as they are also becoming common packages for small games.
 
neurocomp2003 said:
then you might as well add things like SDL and Crazy Eddies GUI, OpenAL...as they are also becoming common packages for small games.

That may be the case for PC games, but the question asked was specifically about consoles.
 

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