Projectile Motion of a football

Click For Summary
SUMMARY

The discussion focuses on calculating the initial overall velocity of a football kicked at various angles based on recorded hang-time and horizontal distance. The horizontal velocity (Vx) was correctly calculated as 11.4 m/s using the formula Vx = change in x / time. The vertical velocity (Vy) was initially found to be 18.081 m/s, but the correct calculation for the initial vertical velocity (V0y) at a 30-degree angle resulted in 54.243 m/s. The confusion arose from the application of formulas for projectile motion, specifically the independence of horizontal and vertical components.

PREREQUISITES
  • Understanding of projectile motion principles
  • Familiarity with kinematic equations
  • Basic trigonometry for angle calculations
  • Knowledge of gravitational acceleration (-9.8 m/s²)
NEXT STEPS
  • Learn how to derive initial velocity components from projectile motion equations
  • Study the effects of launch angles on projectile trajectories
  • Explore the use of simulation tools for visualizing projectile motion
  • Investigate the impact of air resistance on projectile motion calculations
USEFUL FOR

Students studying physics, educators teaching projectile motion concepts, and anyone involved in sports science or engineering applications related to projectile dynamics.

smartins16
Messages
1
Reaction score
0
Ugh! I have been working on this lab for hours now and I can not seem to make sense of my results. We went to the park and kicked a football, recorded its hang-time, and measured the distance it traveled. This is the information I have:

Time Change in x (m)
3.69 sec. 42.06

This is everything I know:

Change in x = 42.06 m Change in y = 0 m
a = 0 m/s a = -9.8 m/s^2(gravity)
Vx = ? Vy = ?
Time = 3.69 s Time: 3.69 s.

I need to find the initial(overall) velocity of the football as it is kicked. I need to find what this would be if it were kicked at a 30 degree angle, a 45 degree angle, and a 60 degree angle.

So far i have found that Vx = 11.4 because:
Change in X = VxT + 1/2aT^2
42.06 = Vx(3.69) + 1/2(0)(3.69^2)
Vx = 42.06/3.69
Vx = 11.4

I found Vy with the same formula and found it to be 18.081

I made a right triangle and gave it a 30 degree angle.


Sin30= 18.081/V (v being the overal velocity)
You get 36.162

This is where the problem hits. Technically, by taking the cos30 of 11.4, I should get the same number. But instead:
cos30=11.4/V
V = 11.4/cos30
V = 13.16

Please help me figure out what I'm doing wrong. I did examples in the book and everything worked fine with those numbers, I don't understand why they are not working with these. I know that the time and measurements are right bc it was given to us on the board.

Please help!
 
Physics news on Phys.org
smartins16 said:
I need to find the initial(overall) velocity of the football as it is kicked. I need to find what this would be if it were kicked at a 30 degree angle, a 45 degree angle, and a 60 degree angle.
QUOTE]


For same horizontal distance or time of flight?
 


Hi there,

I can understand your frustration with this lab. Projectile motion can be a tricky concept to grasp, but let's break down what you've done so far and see if we can find where the problem lies.

First, it's important to note that in projectile motion, the horizontal and vertical components of motion are independent of each other. This means that the horizontal distance traveled (change in x) and the vertical distance traveled (change in y) do not affect each other.

In your calculations for Vx and Vy, you used the formula d = Vt + 1/2at^2. This formula is used for calculating the distance traveled, but we need to use a different formula to find the initial velocity. The formula we need to use is V = V0 + at, where V0 is the initial velocity and a is the acceleration due to gravity (-9.8 m/s^2).

Let's start with finding Vx. The formula we need to use is Vx = V0x + axt. In this case, V0x is the initial horizontal velocity, which is what we are trying to find. We know that the acceleration in the horizontal direction is 0 m/s^2, so the formula becomes Vx = V0x + 0. This means that Vx is equal to the initial horizontal velocity, which we can calculate using the information given in the problem.

Vx = change in x / time
Vx = 42.06 m / 3.69 s
Vx = 11.4 m/s

Now let's move on to finding Vy. The formula we need to use is Vy = V0y + ayt. In this case, V0y is the initial vertical velocity, which we are trying to find. We know that the acceleration in the vertical direction is -9.8 m/s^2, so the formula becomes Vy = V0y - 9.8t. We have the value for Vy (18.081 m/s) and the time (3.69 s), so we can plug those in and solve for V0y.

18.081 m/s = V0y - 9.8 m/s^2 * 3.69 s
V0y = 18.081 m/s + 36.162 m/s
V0y = 54.243 m/s

Now, let's move on to the
 

Similar threads

  • · Replies 2 ·
Replies
2
Views
876
Replies
11
Views
2K
  • · Replies 11 ·
Replies
11
Views
3K
  • · Replies 2 ·
Replies
2
Views
2K
Replies
4
Views
1K
  • · Replies 9 ·
Replies
9
Views
5K
Replies
40
Views
4K
  • · Replies 18 ·
Replies
18
Views
3K
  • · Replies 14 ·
Replies
14
Views
3K
  • · Replies 2 ·
Replies
2
Views
2K